2019Gary Alaka, Rob Chew, Jon Kang
- Videos
- 27
- Creators
- 24
2 - 6 players45 - 60 minMedium weight

2026Joshua Ballagh
Mostly how-to-play and playthroughs. Coalition: Councils of the Republic is covered on BoardGameVideo.com by 1 reviews, 2 how-to-play guides, 2 recorded sessions, and 1 other video.
From BoardGameGeek
Four Parties with competing interests (Clergy, Nobles, Merchants, and Rebels) wheel and deal to shape their city-state's new Constitution via a shared-scoring system. Meanwhile, Independent players seek to achieve their own unique objectives. Parties primarily earn points by adding Articles to the Constitution that align with their party's Virtues. Every Article corresponds to one of four Virtues: Order, Wealth, Freedom, and Justice. Since each Virtue is shared between two parties, no one scores alone! While your party is small, you share common goals with almost everyone. Winning requires shrewdly building and breaking alliances, and manipulating the convention's processes. Players are split into Councils. Over five rounds, each Council's members bid Influence to determine which Article their Council will add to the Constitution The player at the top of each Council board is the Council Chair, a position with powerful privileges. Persuading the Council Chair to act in your interests (or ousting them) is key. The Council Chair breaks ties and resolves Edicts, special laws that are passed as Articles are added to the Constitution. -description from the publisher
Coalition: Councils of the Republic has 6 videos from 4 creators: 1 review, 2 how-to-play guides, 2 playthroughs and 1 other video. They date from 2025 to October 2026.
To learn the rules, start with "How to Play Coalition: Councils of the Republic" by Spoonbill Games, which runs 22 min. For a quicker teach, "How to Play Coalition Councils of the Republic" by A Bored Gamer runs 12 min.
For an opinion before you buy, start with "Coalition Councils of the Republic Review" by A Bored Gamer. To see it played, watch "Coalition - Councils of the Republic (4p)" by Board Game Gumbo (Board Game Gumbo), one of 2 playthroughs.
If you like it, try Rival Restaurants, Colosseum, Sidereal Confluence or Modern Art, which share several of its mechanics.
2019Gary Alaka, Rob Chew, Jon Kang
2 - 6 players45 - 60 minMedium weight
2007Wolfgang Kramer, Markus Lübke
3 - 5 players60 - 90 minMedium weight
2017TauCeti Deichmann
4 - 9 players120 - 180 minHeavy weight
From BoardGameGeek:
Four Parties with competing interests (Clergy, Nobles, Merchants, and Rebels) wheel and deal to shape their city-state's new Constitution via a shared-scoring system. Meanwhile, Independent players seek to achieve their own unique objectives. Parties primarily earn points by adding Articles to the Constitution that align with their party's Virtues. Every Article corresponds to one of four Virtues: Order, Wealth, Freedom, and Justice. Since each Virtue is shared between two parties, no one scores alone! While your party is small, you share common goals with almost everyone. Winning requires shrewdly building and breaking alliances, and manipulating the convention's processes. Players are split into Councils. Over five rounds, each Council's members bid Influence to determine which Article their Council will add to the Constitution The player at the top of each Council board is the Council Chair, a position with powerful privileges. Persuading the Council Chair to act in your interests (or ousting them) is key. The Council Chair breaks ties and resolves Edicts, special laws that are passed as Articles are added to the Constitution. -description from the publisher
Designer
Joshua Ballagh
Artist
Coco Lincoln
Publisher
Spoonbill Games
Categories
Mechanics