2006Tyler Bielman, Chuck Kallenbach, Jim Long, Ethan Pasternack, Matt Robinson, Brook Willeford
- Videos
- 3
- Creators
- 2
2 players30 minMedium weight

2002Kevin Barrett, Paul Nobles, Matt Robinson
Mostly playthroughs. Mechwarrior: Dark Age is covered on BoardGameVideo.com by 1 reviews and 4 recorded sessions.
From BoardGameGeek
Mechwarrior: Dark Age is Wizkids Games continuation of the BattleTech property. Jordan Weisman has tasked his design team with using the click-dials used in Mage Knight/Mage Knight Dungeons/Hero Clix to present a system of combined arms warfare in the BattleTech universe. The system encourages use of Battlemechs, vehicles, and infantry to conquer your opponent. The vehicles and infantry have dials similar to Mage Knight figures, with some new symbols to indicate new game mechanics. Vehicles have long bases, like the mounted units. Battlemechs use larger dials and include a heat dial which modifies three of the stats as the mech performs more actions. The final result, while similar to Mage Knight is much more, using the simple action based system and dials, and bringing a new form of wargaming to the table.
Mechwarrior: Dark Age has 5 videos from 2 creators: 1 review and 4 playthroughs. They date from 2016 to May 2023.
For an opinion before you buy, start with "Forgotten Gems : Mechwarrior Dark Ages" by Rob's Tabletop World. To see it played, watch "battle at the base mechwarrior" by Kike Aguilar, one of 4 playthroughs.
If you like it, try Mage Knight and Mage Knight Dungeons, also by Kevin Barrett, or Battlestar Galactica Collectible Card Game and Crimson Skies, also by Matt Robinson.
2006Tyler Bielman, Chuck Kallenbach, Jim Long, Ethan Pasternack, Matt Robinson, Brook Willeford
2 players30 minMedium weight
2000Kevin Barrett, Jordan Weisman
2 - 4 players60 minMedium weight
2003L. Ross Babcock, III, Jon Leitheusser, Jim Long, Matt Robinson, Jordan Weisman
2 players10 minMedium weight
2002Kevin Barrett, Michael Mulvihill, Jordan Weisman
2 - 4 players60 minMedium weight
From BoardGameGeek:
Mechwarrior: Dark Age is Wizkids Games continuation of the BattleTech property. Jordan Weisman has tasked his design team with using the click-dials used in Mage Knight/Mage Knight Dungeons/Hero Clix to present a system of combined arms warfare in the BattleTech universe. The system encourages use of Battlemechs, vehicles, and infantry to conquer your opponent. The vehicles and infantry have dials similar to Mage Knight figures, with some new symbols to indicate new game mechanics. Vehicles have long bases, like the mounted units. Battlemechs use larger dials and include a heat dial which modifies three of the stats as the mech performs more actions. The final result, while similar to Mage Knight is much more, using the simple action based system and dials, and bringing a new form of wargaming to the table.
Designers
Kevin Barrett, Paul Nobles, Matt Robinson
Artists
Sandra Garavito, Kian Chai NG, Ethan Pasternack, Kevin Perrine
Publisher
WizKids (I)
Categories
Mechanics