Arrakis: Dawn of the Fremen

Arrakis: Dawn of the Fremen

2022Bill Eberle, Jack Kittredge, Peter Olotka, Greg Olotka, Jack Reda

Videos
20
Creators
14

Mainly reviews and unboxings. Arrakis: Dawn of the Fremen is covered on BoardGameVideo.com by 6 reviews, 2 how-to-play guides, 3 recorded sessions, and 6 unboxings.

2 - 4 players
60 - 90 min
2.9/5 weight

From BoardGameGeek

Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis. In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections: Harj - the final part of the game set-up in which players jockey for position Initiation Cycle - the first cycle of the game, with a few restrictions to ease into gameplay Cycles - each cycle is split into several phases, with cycles continuing until the game is won You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning... -description from the publisher

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Creators who cover this

GaleForceNine
GaleForceNine
3 videos of this game
Jaded AF
Jaded AF
3 videos of this game
Nerds of the West
Nerds of the West
3 videos of this game
Crabbok
Crabbok
1 video of this game
David Niecikowski, PhD
David Niecikowski, PhD
1 video of this game
Dice Tower Encore
Dice Tower Encore
1 video of this game

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About Arrakis: Dawn of the Fremen

From BoardGameGeek:

Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis. In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections: Harj - the final part of the game set-up in which players jockey for position Initiation Cycle - the first cycle of the game, with a few restrictions to ease into gameplay Cycles - each cycle is split into several phases, with cycles continuing until the game is won You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning... -description from the publisher

Designers

Bill Eberle, Jack Kittredge, Peter Olotka, Greg Olotka, Jack Reda

Artists

Janos Gardos, Gaspar Gombos, Peter Lerner, Mark Molnar, Zsolt "Mike" Szabados

Categories

Novel-basedScience Fiction

Mechanics

Area Majority / Influence
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