Watch “The Discriminating Gamer: Dune: Arrakis - Dawn of the Fremen,” a board game review for Arrakis: Dawn of the Fremen on BoardGameVideo.
Description provided by The Discriminating Gamer on YouTube:
If there's one thing that I've learned from Dune, it's that the sand people are easily startled. But they'll soon be back, and in greater numbers. Join Cody as he returns to the barren wasteland of Arrakis and takes a look at this new Fremen-based area control game from Gale Force Nine. Will it ride a worm into your heart? Or should you just throw it in the desert? Let's watch!
BGG: https://boardgamegeek.com/boardgame/358263/arrakis-dawn-fremen
Cody Carlson, PhD: https://www.youtube.com/channel/UCiK_bFrJ0cSIjVxnEJtbU7A/videos
Facebook: https://www.facebook.com/thediscriminatinggamer
Twitter: https://twitter.com/CodyK76
2022·Bill Eberle, Jack Kittredge, Peter Olotka, Greg Olotka, Jack Reda
Videos
20
Creators
14
Mainly reviews and unboxings. Arrakis: Dawn of the Fremen is covered on BoardGameVideo.com by 6 reviews, 2 how-to-play guides, 3 recorded sessions, 6 unboxings, and 3 other videos.
2 - 4 players
60 - 90 min
Medium weight: Teach it in one sitting
About Arrakis: Dawn of the Fremen, from BoardGameGeek:
Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis.
In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections:
Harj - the final part of the game set-up in which players jockey for position
Initiation Cycle - the first cycle of the game, with a few restrictions to ease into gameplay
Cycles - each cycle is split into several phases, with cycles continuing until the game is won
You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning...
-description from the publisher
Designers
Bill Eberle, Jack Kittredge, Peter Olotka, Greg Olotka, Jack Reda
Artists
Janos Gardos, Gaspar Gombos, Peter Lerner, Mark Molnar, Zsolt "Mike" Szabados