2000Klaus-Jürgen Wrede
- Videos
- 102
- Creators
- 87
2 - 5 players30 - 45 minLight weight

2021Klaus-Jürgen Wrede
From BoardGameGeek
Carcassonne: The Signposts is a 12-tile expansion that can be mixed with the Carcassonne base game. Each tile features, among other things, one or more road segments and two of three possible signposts, with the signposts indicating a left turn, a right turn, or a straight path. When a road that contains a signpost is scored, for each signpost you look at the next tile adjacent to the signpost, and if the road segment on that tile matches the signpost, then the signpost scores. For example, if the signpost shows a right turn, and the adjacent tile features a right turn (regardless of any other road segments), then the signpost scores. If you score only one type of signpost, then each such signpost is worth 1 point; if you score two types, then they're each worth 2 points; and if you score three types, they're each worth 1 billion, I mean, 3 points. At game's end, each signpost pointing in the correct direction on an unfinished road is worth 1 point.
Carcassonne: The Signposts has 2 videos from 2 creators: 2 how-to-play guides. They date from 2023 to February 2024.
If you like it, try Carcassonne, Mists over Carcassonne, Carcassonne: Hunters and Gatherers and Fire & Stone, also by Klaus-Jürgen Wrede.
2000Klaus-Jürgen Wrede
2 - 5 players30 - 45 minLight weight
2022Klaus-Jürgen Wrede
1 - 5 players35 minMedium weight
2002Klaus-Jürgen Wrede, Bernd Brunnhofer
2 - 5 players35 - 40 minLight weight
2022Klaus-Jürgen Wrede
2 - 4 players45 - 60 minMedium weight
From BoardGameGeek:
Carcassonne: The Signposts is a 12-tile expansion that can be mixed with the Carcassonne base game. Each tile features, among other things, one or more road segments and two of three possible signposts, with the signposts indicating a left turn, a right turn, or a straight path. When a road that contains a signpost is scored, for each signpost you look at the next tile adjacent to the signpost, and if the road segment on that tile matches the signpost, then the signpost scores. For example, if the signpost shows a right turn, and the adjacent tile features a right turn (regardless of any other road segments), then the signpost scores. If you score only one type of signpost, then each such signpost is worth 1 point; if you score two types, then they're each worth 2 points; and if you score three types, they're each worth 1 billion, I mean, 3 points. At game's end, each signpost pointing in the correct direction on an unfinished road is worth 1 point.
Designer
Klaus-Jürgen Wrede
Artist
Marcel Gröber
Publisher
Hans im Glück
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