2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
- Videos
- 103
- Creators
- 78
1 - 4 players90 - 120 minHeavy weight

2021Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson
Mainly reviews and playthroughs. Bad Company is covered on BoardGameVideo.com by 17 reviews, 10 how-to-play guides, 13 recorded sessions, 9 unboxings, and 2 other videos.
From BoardGameGeek
Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana. Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police. Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities. Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards. Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city. You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route. You gain points by completing heists, upgrading your gang and by driving your car through the city. Some completed heists provide special abilities which you can build your strategy around. The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins. -description from designer
Bad Company has 51 videos from 38 creators: 17 reviews, 10 how-to-play guides, 13 playthroughs, 9 unboxings and 2 other videos. They date from 2021 to December 2025.
To learn the rules, start with "Bad Company - Part 2: how to play [JLTEI]" by Just Let Terence Explain It, which runs 14 min. For a quicker teach, "Відеоправила від Rozum" runs 7 min.
For an opinion before you buy, start with "Bad Company Review - with Zee Garcia" by The Dice Tower. 15 creators have reviewed it. To see it played, watch "Bad Company - GameNight! Se9 Ep31 - How to Play and Playthrough" by BoardGameGeek, one of 13 playthroughs.
If you like it, try Revive, The Magnificent, Trails of Tucana and Saltfjord, also by Kristian Amundsen Østby.
8 of 38
2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
1 - 4 players90 - 120 minHeavy weight
2019Kristian Amundsen Østby, Eilif Svensson
1 - 4 players60 - 90 minHeavy weight
2019Kristian Amundsen Østby, Eilif Svensson
1 - 8 players15 minLight weight
2024Kristian Amundsen Østby, Eilif Svensson
1 - 4 players45 - 90 minHeavy weight
From BoardGameGeek:
Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana. Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police. Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities. Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards. Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city. You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route. You gain points by completing heists, upgrading your gang and by driving your car through the city. Some completed heists provide special abilities which you can build your strategy around. The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins. -description from designer
Designers
Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson
Artist
Gjermund Bohne
Publisher
Aporta Games
Mechanics