2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
- Videos
- 103
- Creators
- 78
1 - 4 players90 - 120 minHeavy weight

2024Kristian Amundsen Østby, Eilif Svensson
Mainly reviews. Saltfjord is covered on BoardGameVideo.com by 23 reviews, 6 how-to-play guides, 8 recorded sessions, 6 unboxings, and 3 other videos.
From BoardGameGeek
The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway. In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from "Santa Maria", but the game has otherwise been completely redesigned and expanded with new elements. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. -description from the publisher
Saltfjord has 46 videos from 36 creators: 23 reviews, 6 how-to-play guides, 8 playthroughs, 6 unboxings and 3 other videos. They date from 2024 to August 2026.
To learn the rules, start with "Saltfjord Explained in 11 minutes" by BoardGamesExplained, which runs 12 min.
For an opinion before you buy, start with "Saltfjord - What did we think?" by Rahdo Runs Through. 19 creators have reviewed it. To see it played, watch "Saltfjord - How does it play?" by Rahdo Runs Through, one of 8 playthroughs.
If you like it, try Revive, The Magnificent, Bad Company and Trails of Tucana, also by Kristian Amundsen Østby. It appears in convention videos from Spiel Essen 2024.
8 of 36
2022Helge Meissner, Kristian Amundsen Østby, Eilif Svensson, Anna Wermlund
1 - 4 players90 - 120 minHeavy weight
2019Kristian Amundsen Østby, Eilif Svensson
1 - 4 players60 - 90 minHeavy weight
2021Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson
1 - 6 players30 minLight weight
2019Kristian Amundsen Østby, Eilif Svensson
1 - 8 players15 minLight weight
From BoardGameGeek:
The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway. In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from "Santa Maria", but the game has otherwise been completely redesigned and expanded with new elements. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. -description from the publisher
Designers
Kristian Amundsen Østby, Eilif Svensson
Artists
Peter Bartels, Yan Moussu
Publisher
Aporta Games
Categories
Mechanics