Watch “Bad Company - 2 Player How to Play,” a how-to-play guide for Bad Company from Merry Married Meeples on BoardGameVideo.
Description provided by Merry Married Meeples on YouTube:
In conjunction with our unboxing video we are now going to show you how to play the game. Bad Company from Matagot and Aporta Games has players rolling dice and making pairs. Players will then activate cards in those numbers. When activated they will get money, equipment or movement. You are attempting to complete heists, upgrade your gangsters and outrun the police. So come and see how all the moving parts fit together.
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Unboxing - https://youtube.com/shorts/Q3lusOOXylI
00:00 Start
00:24 Setup
01:51 Game Overview
02:28 Roll Dice
02:44 Activate Gang Members
04:36 The Car Chase
05:28 Recruit
06:52 Complete Task
07:15 Complete A Heist
08:42 End of Turn
09:39 Final Turn
10:25 End Game Scoring
11:30 Loot Cards
12:17 Solo Overview
BGG: https://boardgamegeek.com/boardgame/340677/bad-company
#boardgames #dicegames #howtoplay #tutorial #machikoro spacebase #heist #criminals #gangster
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2021·Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson
Videos
51
Creators
38
Mainly reviews and playthroughs. Bad Company is covered on BoardGameVideo.com by 17 reviews, 10 how-to-play guides, 13 recorded sessions, 9 unboxings, and 2 other videos.
1 - 6 players
30 min
Light weight: Learn it in minutes
About Bad Company, from BoardGameGeek:
Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.
Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.
Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities.
Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.
Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city.
You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route.
You gain points by completing heists, upgrading your gang and by driving your car through the city.
Some completed heists provide special abilities which you can build your strategy around.
The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.
-description from designer
Designers
Kenneth Minde, Kristian Amundsen Østby, Eilif Svensson