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For What Remains: Out of the Basement

For What Remains: Out of the Basement

2020·Paul Low, David Thompson (I), Ricardo Manuel Luis Tomas

1 - 2 players
30 - 45 min
Medium weight: Teach it in one sitting

From BoardGameGeek

For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Out of the Basement features the Erthen and Order of the New Dawn factions, set in the Out of the Basement campaign. The Erthen are a biologically developed race formed from a mixture of human, mineral, and organic matter, and the Order of the New Dawn are creatures from the strange subterranean realm known as the Basement. The game is designed for 2-player competitive play or solitaire play, and each set can be played by itself standalone, or combined with other sets to form a larger narrative. Players control characters from one of the game's six Factions. There are two ways to play For What Remains: skirmishes and campaigns. Skirmishes are standalone games played for a single victory, with no lasting repercussions. Campaigns are a series of skirmishes linked together to form a larger narrative. For What Remains is a scenario driven game. Each scenario typically has multiple objectives, and combat between factions is usually secondary. Players win skirmishes by gaining victory points through accomplishing these objectives. The game board is built from modular tiles which are themed to represent different environments. The default game board is a destroyed urban setting. Players build the game board with nine modular tiles, each of which are divided into a 7x7 grid. Characters use the grids for movement. Each character is represented by a counter and has a corresponding character card and tokens. During campaign play, characters improve their attributes and develop new abilities as they progress from Recruit to Veteran and then Elite level. A chit pull system is used for unit activation, and a step-loss system is used for tracking injuries during skirmishes. -description from the designer

For What Remains: Out of the Basement

Watch first

Review

For What Remains Board Game Review35:07

For What Remains Board Game Review

Tabletop For One

Tabletop For One

Watch it played

1:01 / 31:50 For What Remains: Out of the Basement (DVG) - A Smidge of Introductory Gameplay (SFFS)31:51

1:01 / 31:50 For What Remains: Out of the Basement (DVG) - A Smidge of Introductory Gameplay (SFFS)

KilroyWasHere

KilroyWasHere

Which For What Remains: Out of the Basement video should I watch?

For What Remains: Out of the Basement has 2 videos from 2 creators: 1 review and 1 playthrough. They date from 2021 to April 2022.

For an opinion before you buy, start with "For What Remains Board Game Review" by Tabletop For One. To see it played, watch "1:01 / 31:50 For What Remains: Out of the Basement (DVG) - A Smidge of Introductory Gameplay (SFFS)" by KilroyWasHere.

If you like it, try War Chest, Undaunted: Normandy, Sniper Elite: The Board Game and Undaunted: Stalingrad, also by David Thompson.

All videos

For What Remains Board Game ReviewReview35:07

For What Remains Board Game Review

Tabletop For One

Tabletop For One

1:01 / 31:50 For What Remains: Out of the Basement (DVG) - A Smidge of Introductory Gameplay (SFFS)Playthrough31:51

1:01 / 31:50 For What Remains: Out of the Basement (DVG) - A Smidge of Introductory Gameplay (SFFS)

KilroyWasHere

KilroyWasHere

Creators who cover this

All channels
KilroyWasHere
KilroyWasHere
1 video of this game
Tabletop For One
Tabletop For One
1 video of this game

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About For What Remains: Out of the Basement

From BoardGameGeek:

For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Out of the Basement features the Erthen and Order of the New Dawn factions, set in the Out of the Basement campaign. The Erthen are a biologically developed race formed from a mixture of human, mineral, and organic matter, and the Order of the New Dawn are creatures from the strange subterranean realm known as the Basement. The game is designed for 2-player competitive play or solitaire play, and each set can be played by itself standalone, or combined with other sets to form a larger narrative. Players control characters from one of the game's six Factions. There are two ways to play For What Remains: skirmishes and campaigns. Skirmishes are standalone games played for a single victory, with no lasting repercussions. Campaigns are a series of skirmishes linked together to form a larger narrative. For What Remains is a scenario driven game. Each scenario typically has multiple objectives, and combat between factions is usually secondary. Players win skirmishes by gaining victory points through accomplishing these objectives. The game board is built from modular tiles which are themed to represent different environments. The default game board is a destroyed urban setting. Players build the game board with nine modular tiles, each of which are divided into a 7x7 grid. Characters use the grids for movement. Each character is represented by a counter and has a corresponding character card and tokens. During campaign play, characters improve their attributes and develop new abilities as they progress from Recruit to Veteran and then Elite level. A chit pull system is used for unit activation, and a step-loss system is used for tracking injuries during skirmishes. -description from the designer

Designers

Paul Low, David Thompson (I), Ricardo Manuel Luis Tomas

Artists

Rick Hershey, David Thompson (I)

Publisher

Dan Verssen Games (DVG)

Categories

Science FictionWargame

Mechanics

Chit-Pull SystemLine of SightModular Board & Variable SetupGrid Movement
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