
2002Michael Kiesling, Wolfgang Kramer
Mostly reviews and how-to-play. Mexica is covered on BoardGameVideo.com by 20 reviews, 15 how-to-play guides, 4 recorded sessions, 4 unboxings, and 6 other videos.
From BoardGameGeek
Mexica plots the development of the city of Tenochtitlan on an island in Lake Texcoco. Players attempt to partition it into districts, place buildings, and construct canals. Districts are formed by completely surrounding areas of the island with water and then placing a District marker. The player who founds a district scores points immediately. Canals and Lake Texcoco act as a quick method of moving throughout the city. Players erect bridges and move from one bridge to the next, which costs 1 action point regardless of the distance. They must also erect buildings. This costs action points, the exact number being dependent upon the building's size. In the scoring phases of the game, players score points (El Grande style) based upon their dominance in a District. In the 4 player game, players with the 1st, 2nd, and 3rd most buildings score decreasing numbers of points. Only districts are scored in the first scoring round. In the second scoring round at the end of the game, all land areas are scored, not just districts. The player with the most points wins. Mexica is the third game in the Mask Trilogy.
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Watch it played
Mexica has 49 videos from 42 creators: 20 reviews, 15 how-to-play guides, 4 playthroughs, 4 unboxings and 6 other videos. They date from 2010 to August 2026.
To learn the rules, start with "Mexica - How To Play" by Watch It Played, which runs 18 min. For a quicker teach, "Mexica, cómo se juega en 5 minutos" by Yo soy tu padre friki runs 6 min.
For an opinion before you buy, start with "Mexica Review - with Tom Vasel" by The Dice Tower. 20 creators have reviewed it. To see it played, watch "Mexica - Gameplay" by FrikiGuias, one of 4 playthroughs.
If you like it, try Wandering Towers, El Grande and Downforce, also by Wolfgang Kramer, or Azul, also by Michael Kiesling.
8 of 42
2022Michael Kiesling, Wolfgang Kramer
1 - 6 players30 minLight weight
1995Wolfgang Kramer, Richard Ulrich
2 - 5 players60 - 120 minMedium weight
2017Rob Daviau, Justin D. Jacobson, Wolfgang Kramer
2 - 6 players20 - 40 minLight weight
From BoardGameGeek:
Mexica plots the development of the city of Tenochtitlan on an island in Lake Texcoco. Players attempt to partition it into districts, place buildings, and construct canals. Districts are formed by completely surrounding areas of the island with water and then placing a District marker. The player who founds a district scores points immediately. Canals and Lake Texcoco act as a quick method of moving throughout the city. Players erect bridges and move from one bridge to the next, which costs 1 action point regardless of the distance. They must also erect buildings. This costs action points, the exact number being dependent upon the building's size. In the scoring phases of the game, players score points (El Grande style) based upon their dominance in a District. In the 4 player game, players with the 1st, 2nd, and 3rd most buildings score decreasing numbers of points. Only districts are scored in the first scoring round. In the second scoring round at the end of the game, all land areas are scored, not just districts. The player with the most points wins. Mexica is the third game in the Mask Trilogy.
Designers
Michael Kiesling, Wolfgang Kramer
Artists
Miguel Martinéz Barbero, Paul Mafayon, Walter Pepperle, Christophe Swal, Franz Vohwinkel
Publisher
ABACUSSPIELE
Categories
Mechanics