2022Michael Kiesling, Wolfgang Kramer
- Videos
- 81
- Creators
- 66
1 - 6 players30 minLight weight

1995Wolfgang Kramer, Richard Ulrich
Mainly reviews. El Grande is covered on BoardGameVideo.com by 36 reviews, 18 how-to-play guides, 7 recorded sessions, 8 unboxings, and 7 other videos.
From BoardGameGeek
In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner. In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply). A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round. The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.
Learn to play
Watch it played
El Grande has 76 videos from 60 creators: 36 reviews, 18 how-to-play guides, 7 playthroughs, 8 unboxings and 7 other videos. They date from 2008 to September 2026.
To learn the rules, start with "El Grande - How to Play" by Shut Up & Sit Down, which runs 13 min. For a quicker teach, "Instruccional El Grande 2/2" by MrGooldfinger runs 6 min.
For an opinion before you buy, start with "El Grande board game video review" by Kerbster76. 31 creators have reviewed it. To see it played, watch "El Grande" by Off-The-Cuff Gaming, one of 7 playthroughs.
If you like it, try Wandering Towers, Downforce, Take 5 and Tikal, also by Wolfgang Kramer.
Classic Game Room
Classic Game Room
8 of 60
2022Michael Kiesling, Wolfgang Kramer
1 - 6 players30 minLight weight
2017Rob Daviau, Justin D. Jacobson, Wolfgang Kramer
2 - 6 players20 - 40 minLight weight
1994Wolfgang Kramer
2 - 10 players45 minLight weight
1999Michael Kiesling, Wolfgang Kramer
2 - 4 players90 minMedium weight
From BoardGameGeek:
In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner. In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply). A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round. The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.
Designers
Wolfgang Kramer, Richard Ulrich
Artists
Doris Matthรคus, Stefan Sonnberger, Franz-Georg Stรคmmele
Publisher
Hans im Glรผck
Categories
Mechanics