2021Marc Rodrigue (II)
- Videos
- 44
- Creators
- 22
1 - 4 players120 - 600 minHeavy weight

2016Kirk Uhlmann
Mostly playthroughs. The Lamps are Going Out: World War I is covered on BoardGameVideo.com by 2 reviews, 18 recorded sessions, and 1 unboxings.
From BoardGameGeek
The Lamps Are Going Out is a fast-paced game of strategic decision making in the First World War for two to four players. There are two Alliances – Central Powers and Triple Entente – each divided into two Factions. The Central Powers player controls the Germany and Central Allies (Austria-Hungary, Turkey and Bulgaria) Factions while the Triple Entente player has the Western Allies (Great Britain, Belgium, France and Italy) and Eastern Allies/US (Russia, Serbia, Romania and United States) Factions. A game turn consists of: Event Card Phase Movement Phase (up to two units may be moved) Combat Phase (cards are played to support combat) Production Phase (players spend production points to rally armies, invest in new technology, or lend points to other players) Players must make critical decisions each turn as to how to spend their scarce resources. Production Points are required to Refit spent units, build new units, construct trenches, conduct research, etc. The combat system is very simple, but yields tremendous excitement and that “just one more attack should do it” feeling. Event cards allow for all sorts of historical situations, conditions, leaders, political events and so on. Everything that would be important in a WWI simulation is considered in this game.
The Lamps are Going Out: World War I has 21 videos from 4 creators: 2 reviews, 18 playthroughs and 1 unboxing. They date from 2022 to July 2026.
For an opinion before you buy, start with "The Lamps are Going Out, 2nd Edition, Game Review" by The Oaken Knight. To see it played, watch "Let's Play: The Lamps are Going Out! with Nate from the War Room" by Tony's Board Life, one of 18 playthroughs.
If you like it, try Bayonets & Tomahawks, Warfighter: The WWII Pacific Combat Card Game, Caesar: Rome vs. Gaul or RAF: The Battle of Britain 1940, which share several of its mechanics.
2021Marc Rodrigue (II)
1 - 4 players120 - 600 minHeavy weight
2019Dan Verssen
1 - 6 players45 - 240 minHeavy weight
2020Mark Simonitch
2 players120 - 240 minHeavy weight
2009John H. Butterfield
1 - 2 players120 - 900 minHeavy weight
From BoardGameGeek:
The Lamps Are Going Out is a fast-paced game of strategic decision making in the First World War for two to four players. There are two Alliances – Central Powers and Triple Entente – each divided into two Factions. The Central Powers player controls the Germany and Central Allies (Austria-Hungary, Turkey and Bulgaria) Factions while the Triple Entente player has the Western Allies (Great Britain, Belgium, France and Italy) and Eastern Allies/US (Russia, Serbia, Romania and United States) Factions. A game turn consists of: Event Card Phase Movement Phase (up to two units may be moved) Combat Phase (cards are played to support combat) Production Phase (players spend production points to rally armies, invest in new technology, or lend points to other players) Players must make critical decisions each turn as to how to spend their scarce resources. Production Points are required to Refit spent units, build new units, construct trenches, conduct research, etc. The combat system is very simple, but yields tremendous excitement and that “just one more attack should do it” feeling. Event cards allow for all sorts of historical situations, conditions, leaders, political events and so on. Everything that would be important in a WWI simulation is considered in this game.
Designer
Kirk Uhlmann
Artist
Tim Allen
Publisher
Compass Games
Categories
Mechanics