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Commands & Colors: Ancients

Commands & Colors: Ancients

2006·Richard Borg

Videos
12
Creators
9

Some reviews. Commands & Colors: Ancients is covered on BoardGameVideo.com by 4 reviews, 2 how-to-play guides, 2 recorded sessions, 1 unboxings, and 3 other videos.

2 players
60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

From the designer (about his Commands and Colors system, C&C: Ancients, and Memoir' 44): "Commands & Colors: Ancients depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Dark Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors, by design, is a unique historical wargame system which allows players to effectively portray stylized battles from this time in history. The 15 battles showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama. "The scale of the game fluctuates from battle to battle. For some scenarios, an infantry unit may represent a legion of fighters, while in other scenarios a unit may represent just a few brave warriors. But the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various units, their weapons, terrain and time. "Unlike its older brother, Battle Cry by Avalon Hill, Commands & Colors: Ancients is moderately more complex and contains additional historical details without the battlefield clutter. Most scenarios will still play to a conclusion in less than an hour. "The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards. "The battle dice system resolves all combat efficiently and quickly. Each battle die has one Light, one Medium, one Heavy, one Leader, one Flag and one Swords symbol. "The game mechanics, although simple, will still require strategic card play, historical tactics, timely dice rolling, and an aggressive, yet flexible battle plan to achieve victory."

Commands & Colors: Ancients

Watch first

Learn to play

Tutorial for Commands and Colors: Ancients (GMT Games)10:15

Tutorial for Commands and Colors: Ancients (GMT Games)

UVM CLASSICS

UVM CLASSICS

Review

Castelli Reviews: Commands & Colors Ancients10:07

Castelli Reviews: Commands & Colors Ancients

Castelli Reviews

Castelli Reviews

Watch it played

Commands & Colors Ancients: Teach & Play with Joe and Stuart1:47:59

Commands & Colors Ancients: Teach & Play with Joe and Stuart

Homo Ludens

Homo Ludens

Which Commands & Colors: Ancients video should I watch?

Commands & Colors: Ancients has 12 videos from 9 creators: 4 reviews, 2 how-to-play guides, 2 playthroughs, 1 unboxing and 3 other videos. They date from 2022 to January 2026.

To learn the rules, start with "Tutorial for Commands and Colors: Ancients (GMT Games)" by UVM CLASSICS, which runs 10 min.

For an opinion before you buy, start with "Castelli Reviews: Commands & Colors Ancients" by Castelli Reviews. 3 creators have reviewed it. To see it played, watch "Commands & Colors Ancients: Teach & Play with Joe and Stuart" by Homo Ludens, one of 2 playthroughs.

If you like it, try Star Wars: Battle of Hoth, Memoir '44, Perudo and Commands & Colors: Medieval, also by Richard Borg.

All videos

Tutorial for Commands and Colors: Ancients (GMT Games)How to play10:15

Tutorial for Commands and Colors: Ancients (GMT Games)

UVM CLASSICS

UVM CLASSICS

Climbing the ANCIENTS WAR GAME LADDER8:27

Climbing the ANCIENTS WAR GAME LADDER

Legendary Tactics

Legendary Tactics

Commands and Colors Ancients + All Expansions - Insert - ChihuahuaPrint3D0:32

Commands and Colors Ancients + All Expansions - Insert - ChihuahuaPrint3D

ChihuahuaPrint3D

ChihuahuaPrint3D

Playing C&C Ancients using CDG Solo SystemHow to play43:12

Playing C&C Ancients using CDG Solo System

The Boardgames Chronicle

The Boardgames Chronicle

Dice Distancing #73 Command and Colours: Ancients how far do dice roll and do you need a dice tray?Review1:03

Dice Distancing #73 Command and Colours: Ancients how far do dice roll and do you need a dice tray?

AmassGames

AmassGames

Command and Colours: Ancients how to setup play and review AmassGames GMT Memoir '44 two player warReview12:58

Command and Colours: Ancients how to setup play and review AmassGames GMT Memoir '44 two player war

AmassGames

AmassGames

Commands & Colors Ancients: Teach & Play with Joe and StuartPlaythrough1:47:59

Commands & Colors Ancients: Teach & Play with Joe and Stuart

Homo Ludens

Homo Ludens

GMT Games: Commands and Color - AncientsReview8:27

GMT Games: Commands and Color - Ancients

Nerd Workshop

Nerd Workshop

COMMANDS & COLORS: ANCIENTS / Digital Edition CAMPAIGN PLAYTHROUGH / SCENARIO 1 / STRATEGY IDEASPlaythrough32:53

COMMANDS & COLORS: ANCIENTS / Digital Edition CAMPAIGN PLAYTHROUGH / SCENARIO 1 / STRATEGY IDEAS

Legendary Tactics

Legendary Tactics

Storage Solutions for Commands & Colors Ancients12:37

Storage Solutions for Commands & Colors Ancients

The Boardgames Chronicle

The Boardgames Chronicle

Commands & Colors: Ancients (7th) Unboxing & Cube4Me Review | GMT Games | Wargame Historical GameUnboxing17:45

Commands & Colors: Ancients (7th) Unboxing & Cube4Me Review | GMT Games | Wargame Historical Game

Zilla Blitz

Zilla Blitz

Castelli Reviews: Commands & Colors AncientsReview10:07

Castelli Reviews: Commands & Colors Ancients

Castelli Reviews

Castelli Reviews

Tutorial for Commands and Colors: Ancients (GMT Games)10:15

Tutorial for Commands and Colors: Ancients (GMT Games)

UVM CLASSICS

UVM CLASSICS

Playing C&C Ancients using CDG Solo System43:12

Playing C&C Ancients using CDG Solo System

The Boardgames Chronicle

The Boardgames Chronicle

Castelli Reviews: Commands & Colors Ancients10:07

Castelli Reviews: Commands & Colors Ancients

Castelli Reviews

Castelli Reviews

Dice Distancing #73 Command and Colours: Ancients how far do dice roll and do you need a dice tray?1:03

Dice Distancing #73 Command and Colours: Ancients how far do dice roll and do you need a dice tray?

AmassGames

AmassGames

Command and Colours: Ancients how to setup play and review AmassGames GMT Memoir '44 two player war12:58

Command and Colours: Ancients how to setup play and review AmassGames GMT Memoir '44 two player war

AmassGames

AmassGames

GMT Games: Commands and Color - Ancients8:27

GMT Games: Commands and Color - Ancients

Nerd Workshop

Nerd Workshop

Commands & Colors Ancients: Teach & Play with Joe and Stuart1:47:59

Commands & Colors Ancients: Teach & Play with Joe and Stuart

Homo Ludens

Homo Ludens

COMMANDS & COLORS: ANCIENTS / Digital Edition CAMPAIGN PLAYTHROUGH / SCENARIO 1 / STRATEGY IDEAS32:53

COMMANDS & COLORS: ANCIENTS / Digital Edition CAMPAIGN PLAYTHROUGH / SCENARIO 1 / STRATEGY IDEAS

Legendary Tactics

Legendary Tactics

Commands & Colors: Ancients (7th) Unboxing & Cube4Me Review | GMT Games | Wargame Historical Game17:45

Commands & Colors: Ancients (7th) Unboxing & Cube4Me Review | GMT Games | Wargame Historical Game

Zilla Blitz

Zilla Blitz

8 of 9

Creators who cover this

All channels
AmassGames
AmassGames
2 videos of this game
Legendary Tactics
Legendary Tactics
2 videos of this game
The Boardgames Chronicle
The Boardgames Chronicle
2 videos of this game
Castelli Reviews
Castelli Reviews
1 video of this game
ChihuahuaPrint3D
ChihuahuaPrint3D
1 video of this game
Homo Ludens
Homo Ludens
1 video of this game
Nerd Workshop
Nerd Workshop
1 video of this game
UVM CLASSICS
UVM CLASSICS
1 video of this game

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Memoir '44

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About Commands & Colors: Ancients

From BoardGameGeek:

From the designer (about his Commands and Colors system, C&C: Ancients, and Memoir' 44): "Commands & Colors: Ancients depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Dark Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors, by design, is a unique historical wargame system which allows players to effectively portray stylized battles from this time in history. The 15 battles showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama. "The scale of the game fluctuates from battle to battle. For some scenarios, an infantry unit may represent a legion of fighters, while in other scenarios a unit may represent just a few brave warriors. But the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various units, their weapons, terrain and time. "Unlike its older brother, Battle Cry by Avalon Hill, Commands & Colors: Ancients is moderately more complex and contains additional historical details without the battlefield clutter. Most scenarios will still play to a conclusion in less than an hour. "The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards. "The battle dice system resolves all combat efficiently and quickly. Each battle die has one Light, one Medium, one Heavy, one Leader, one Flag and one Swords symbol. "The game mechanics, although simple, will still require strategic card play, historical tactics, timely dice rolling, and an aggressive, yet flexible battle plan to achieve victory."

Designer

Richard Borg

Artist

Rodger B. MacGowan

Publisher

GMT Games

Categories

AncientWargame

Mechanics

Card-DrivenDice RollingHand ManagementHex Grid
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