Watch “Welcome to the Moon Unboxing,” a board game unboxing for Welcome to the Moon from Afterwork Boardgame Club on BoardGameVideo.
Description provided by Afterwork Boardgame Club on YouTube:
Welcome to the Moon Unboxing
0:00 Intro
0:33 Outer Box
2:30 Back Box
4:00 Rulebook
6:35 Campaign Book
8:01 Game Boards
12:17 Mystery Boxes
12:51 Markers
13:27 Cards
15:58 Outro
Official Link:
https://bluecocker.com/en/landing-page/#post-987
Official Trailer:
https://www.youtube.com/watch?v=tK1_ZbmR8aQ
English Versions Videos
Official Rules and Adventures #1:
https://www.youtube.com/watch?v=rW21O2d0JK4
Official Adventures #2:
https://www.youtube.com/watch?v=I10glaqb_Cg
Official Adventures #3:
https://www.youtube.com/watch?v=hC7R8LOfBrg
Official Adventures #4:
https://www.youtube.com/watch?v=OE39POypgOw
Official Adventures #5:
https://www.youtube.com/watch?v=VrgbSdt_fNM
Official Adventures #6:
https://www.youtube.com/watch?v=zilu4fIMQ5Y
Official Adventures #7:
https://www.youtube.com/watch?v=-pA5I1qbFYI
Official Adventures #8:
https://www.youtube.com/watch?v=qMaYwMT9vVU
Mainly reviews and playthroughs. Welcome to the Moon is covered on BoardGameVideo.com by 20 reviews, 16 how-to-play guides, 17 recorded sessions, 11 unboxings, and 6 other videos.
1 - 6 players
25 - 30 min
Medium weight: Teach it in one sitting
About Welcome to the Moon, from BoardGameGeek:
You've built housing for humanity in neighborhoods and New Las Vegas. Now you need to save humanity through space colonization...
Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.
The eight adventure sheets feature very different mechanisms from the classic Welcome To... concept, and when you play in campaign mode, you'll make choices that change the next adventure, which means that each campaign will differ from the previous one.
Designers
Alexis Allard, Benoit Turpin
Artist
Anne Heidsieck
Publisher
Blue Cocker Games
Categories
City BuildingScience Fiction
Mechanics
Area Majority / InfluenceRoll & Write / Paper-and-Pencil