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Oct 11, 2022·Review·13:59·0·Watch on YouTube

Wander: LaCluck's Revenge | Kickstarter Preview

Quackalope

Quackalope

Watch “Wander: LaCluck's Revenge | Kickstarter Preview,” a board game review for Wander: LaCluck's Revenge from Quackalope on BoardGameVideo.

Description provided by Quackalope on YouTube:

- Don't Miss the Kickstarter - https://www.kickstarter.com/projects/pandacultgames/wander-laclucks-revenge?ref=clipboard-prelaunch - Join Patreon to support what we do - https://www.patreon.com/Quackalope - Join our Discord to play games - https://discord.gg/QM3Q3rb - TimeStamps - 00:00:00 Hello, hello 00:01:10 Mechanics and Gameplay 00:06:26 Some of the uniqueness: The initiative tracker 00:07:38 Some differences with La’Cluck’s Revenge 00:09:15 Flavor text 00:12:10 To summarize - Check out the game on BGG for more information - https://boardgamegeek.com/boardgame/371643/wander-laclucks-revenge - Quackalope's PO Box - 5120 Mayfield Rd. PMB 305 Lyndhurst, OH 44124 For media inquiries - Quackalope@gmail.com This video is a sponsored video This game was provided by the Publisher - Our Approach to monetized Content Video - https://youtu.be/hg3qXYDyxn8 Wander: LaCluck's Revenge is the second game in the Wander series. A fully cooperative, campaign-driven, miniatures board game. The Cult of Barnacle Bay was meddling with magic far beyond their understanding and accidentally resurrected the Ghost Pirate Chicken Lord LaCluck and her mutinous crew of Ghost Pirate Monkey Grunts, Ghastly Pig Gunners, Wailing Albatross Banshees, and Rampaging Rhino Cannoneers! In Wander: LaCluck's Revenge, players will select one of five unique heroes from the Wanderer's Guild and join their friends to fight back against these ghost pirate phantoms to save the poor town of Barnacle Bay. Defeating foes and surviving random encounters earns players experience points and loot. Loot, like weapons and armor, is a persistent upgrade, staying with the heroes as they continue on their adventure. Experience points are used to level up heroes during their current adventure in the campaign. A dual-facing upgrade tree allows players to continually try new combinations of skills each adventure to determine what fits their play style, or current set of foes, best. Using a modular tiles, players assemble maps as indicated in the choose your own adventure campaign book, then use action points to move or attack with their hero. All enemies in the game are controlled by a simple line of sight A.I., and automatically hit the players' heroes once they're able to. This means there is no player rolling for success for enemies' attacks. Heroes will, however, be able to roll for defense in an effort to prevent incoming wounds. One set of custom dice determines a hero's success for both defending and attacking. Random encounter cards, which are revealed when players enter an unexplored "darkness" space, also promise that no campaign adventure is ever be the same. -description from designer - Secret Hidden Channel - https://www.youtube.com/c/QuackCo?sub_confirmation=1 #Boardgames #Quackalope #Tabletop

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Wander: LaCluck's Revenge

Wander: LaCluck's Revenge

2023·Jonathan Phillips-Bradford

Videos
5
Creators
3

Mostly reviews. Wander: LaCluck's Revenge is covered on BoardGameVideo.com by 4 reviews and 1 recorded sessions.

1 - 5 players
60 - 180 min
Heavy weight: Expect a long teach

About Wander: LaCluck's Revenge, from BoardGameGeek:

Wander: LaCluck's Revenge is the second game in the Wander series. A fully cooperative, campaign-driven, miniatures board game. The Cult of Barnacle Bay was meddling with magic far beyond their understanding and accidentally resurrected the Ghost Pirate Chicken Lord LaCluck and her mutinous crew of Ghost Pirate Monkey Grunts, Ghastly Pig Gunners, Wailing Albatross Banshees, and Rampaging Rhino Cannoneers! In Wander: LaCluck's Revenge, players will select one of five unique heroes from the Wanderer's Guild and join their friends to fight back against these ghost pirate phantoms to save the poor town of Barnacle Bay. Defeating foes and surviving random encounters earns players experience points and loot. Loot, like weapons and armor, is a persistent upgrade, staying with the heroes as they continue on their adventure. Experience points are used to level up heroes during their current adventure in the campaign. A dual-facing upgrade tree allows players to continually try new combinations of skills each adventure to determine what fits their play style, or current set of foes, best. Using a modular tiles, players assemble maps as indicated in the choose your own adventure campaign book, then use action points to move or attack with their hero. All enemies in the game are controlled by a simple line of sight A.I., and automatically hit the players' heroes once they're able to. This means there is no player rolling for success for enemies' attacks. Heroes will, however, be able to roll for defense in an effort to prevent incoming wounds. One set of custom dice determines a hero's success for both defending and attacking. Random encounter cards, which are revealed when players enter an unexplored "darkness" space, also promise that no campaign adventure is ever be the same. -description from designer

Designer

Jonathan Phillips-Bradford

Artists

Jose David Lanza Cebrian, Heath Foley

Publisher

Panda Cult Games LLC

Categories

AdventureFantasy

Mechanics

Action PointsCooperative Game
View on BoardGameGeek ›
Wander: LaCluck's Revenge

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