Watch “Unboxing Quebec 1759 50th Anniversary Edition,” a board game unboxing for Quebec 1759 from Pushing Cardboard on BoardGameVideo.
Description provided by Pushing Cardboard on YouTube:
Check out the 50th anniversary edition of the first ever block game in the wargame hobby. It includes a new cover, a new map (mounted this time), and new full-colour stickers for the blocks.
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BGG link: https://boardgamegeek.com/boardgame/85/quebec-1759
1972·Steve Brewster, Tom Dalgliesh, Lance Gutteridge
Videos
20
Creators
15
Mainly reviews and unboxings. Quebec 1759 is covered on BoardGameVideo.com by 6 reviews, 3 how-to-play guides, 3 recorded sessions, 5 unboxings, and 3 other videos.
2 players
60 min
Medium weight: Teach it in one sitting
About Quebec 1759, from BoardGameGeek:
Quebec 1759 is a small, simple and short block board-wargame covering the conflict between the British and the French in Canada during the French and Indian War. The game comes with a gorgeous map drawn in the style of the period. Movement is conducted via a point-to-point system following the roads and towns in the area around Quebec. The game comes with handfuls of blocks to represent the British and French units.
This title uses Columbia Games Block system. While there are variations in the rule sets, all of their wargames are based on the block system. Basically this means that rather than using the traditional counters to represent units on the map the game uses wooden blocks that stand upright with unit details only shown on one side. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is or its current strength. Second, having the blocks stand on end allows the possibility of rotating a block so the current strength is the top number. Although most war games have some type of mechanism that lets units take steps in their overall strength, counters normally have at most two steps because they only have two sides. Blocks, however, have four so you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding complex layers of bookkeeping, allowing interesting and relatively short sessions of play.