Watch “Trails of Tucana von Pegasus Spiele - Regeln + Review - Die Brettspieltester,” a board game review for Trails of Tucana on BoardGameVideo.
Description provided by Die Brettspieltester on YouTube:
Wir haben das Spiel Trails of Tucana von Eilif Svensson und Kristian A. Ostby -deuschsprachige Ausgabe ist bei Pegasus Spiele erschienen- mehrfach gespielt. In unserem Video erklären wir Euch das Spielprinzip -auch für das Solospiel- und geben unser Fazit ab.
Zeitangaben:
Solospiel: 18:05 Minuten.
Start Fazit Michaela ab ca.: 20:06 Minuten.
Start Fazit Christian ab ca.: 25:24 Minuten.
Wertungssystem:
10 - besser geht es nicht
9 - ausgezeichnetes Spiel
8 - sehr gutes Spiel
7 - gutes Spiel
6 - ordentliches Spiel
5 - durchschnittliches Spiel
4 - unterdurchschnittliches Spiel
3 - nicht zu empfehlen
2 - würde ich nie kaufen
1 - Finger weg
Bewertungen:
Michaela: 9 Punkte.
Christian: 8 Punkte.
Schaut doch auch mal auf unserer Homepage www.diebrettspieltester.de vorbei.
Mainly reviews. Trails of Tucana is covered on BoardGameVideo.com by 23 reviews, 11 how-to-play guides, 11 recorded sessions, 2 unboxings, and 4 other videos.
1 - 8 players
15 min
Light weight: Learn it in minutes
About Trails of Tucana, from BoardGameGeek:
Trails of Tucana is a flip-and-write game from the creators of Avenue and Doodle City that is quick and easy to play, but has enough depth to entertain gamers.
Each player is given a map of the island Tucana, showing its villages and important sights. The positions of the villages are randomized for each player, so every game will provide a unique puzzle.
Each turn, one player flips over two terrain cards. Each player must draw - on their own map - a trail between two neighboring spaces of the shown terrains. Gradually, the trails will grow into a network of roads. Players score points by connecting matching harbors, and by connecting sights to harbors. Being the first to connect a pair of harbors provides bonus points.
To add depth to the game, there are varying distribution of the different terrain cards. Mountain cards are for instance rarer than desert cards, so it would be harder to build a trail through a mountain range or over water than through desert or forest. Players need to take this into account when planning their routes. And they should maximize the probability that they will be able to make use of any combination of terrain cards that may come up.
-description from designer
AWARDS AND HONORS:
2021 Finnish Game of the Year (family) WINNER
2020 Norwegian Game of the Year WINNER
2020 Norwegian Game of the Year NOMINEE
2019 The Dice Tower SEAL OF EXCELLENCE
Designers
Kristian Amundsen Østby, Eilif Svensson
Artist
Gjermund Bohne
Publisher
Aporta Games
Categories
Exploration
Mechanics
Roll & Write / Paper-and-PencilNetwork and Route Building