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Feb 24, 2026·Board game video·01:06·653·Watch on YouTube

Tora Tora Tora! by Wataru Horiba - PHALANX

Phalanx

Phalanx

Watch “Tora Tora Tora! by Wataru Horiba - PHALANX,” a board game video for Tora Tora Tora! from Phalanx on BoardGameVideo.

Description provided by Phalanx on YouTube:

Pre-orders are now live: https://gamefound.com/projects/phalanx/pacificwar-games?refcode=4n_p5DcMBECWPRgRcE_GxA The entire Pacific War. Ninety minutes. Two players. No breathing room. Tora Tora Tora is a sharp, fast paced strategic duel that captures the whole conflict in a holistic and dynamic way. Every move costs resources. Every attack reshapes the balance. Japan and the Allies operate under completely different rules, forcing radically different ways of thinking from the very first turn. This is a game about control, tempo, and pressure. About making rapid decisions and forcing your opponent to pay for every inch of the map. Battles are quick, but the tension starts long before the dice roll, when both sides secretly decide how much they are willing to commit. Streamlined. Asymmetric. Relentless. Secure your copy now and step into a Pacific War where every turn matters.

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TT

Tora Tora Tora!

2026·Wataru Horiba (堀場わたる)

2 players
90 - 120 min

About Tora Tora Tora!, from BoardGameGeek:

Tora Tora Tora! is a two-player strategic game that presents a holistic and dynamic view of the Pacific War. Rather than focusing on individual historical battles, the game captures the broader struggle for control across the theater, emphasizing tempo, positioning, and resource management. Players take command of either Japan or the Allies, each operating under a different economic logic. Japan pays to expand across areas of the map, while the Allies pay per unit regardless of distance. This fundamental asymmetry shapes every decision, forcing each side to approach movement, expansion, and confrontation in a distinct way. Actions require limited resources, and battles involve hidden commitments before resolution, creating tension even before dice are rolled. Overextending can leave forces undersupplied and vulnerable, so players must constantly balance immediate gains against long-term sustainability. The game rewards careful pressure, territorial control, and forcing the opponent into inefficient responses. The game ends after a fixed number of rounds, and victory is determined by strategic control of key areas and overall position on the map. Winning is less about a single decisive clash and more about managing tempo, preserving strength, and gradually exhausting the opponent's options. -description from the designer

Designer

Wataru Horiba (堀場わたる)

Publisher

PHALANX

Categories

WargameWorld War II

Mechanics

Area Majority / InfluenceArea Movement
View on BoardGameGeek ›
TT

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Tora Tora Tora! by Wataru Horiba - PHALANX