Watch “The right #boardgames will change you this month… read more in description,” a board game entertainment video for Molly House on BoardGameVideo.
Description provided by Board Gaymes James on YouTube:
Molly House from @wehrlegig puts you in the shoes of 17th century Mollies cursing around London, picking up new friends and throwing parties. But watch out! Undesirables have got word of your parties and could show up randomly, do you make them a part of the “it” crowd or ignore them causing them to be jealous going off to spread gossip about you to the society of reformation for manners.
Too much evidence against your houses will cause you to shut down making it more and more difficult to spread your joy.
This game has a ton of political negotiating between players trying to decide who will be the popular kids at the party and who is safe to let them go gossip.
I liked it playing solo two handed but there was too much negotiation in the full game. The rules are also very fiddly to learn at first amd you need to learn this while playing. Strategy is really difficult to wrap your head around when to appease the undesirables, when to score, and how to get the game to positive end game scoring.
https://boardgamegeek.com/boardgame/349750/molly-house
#boardgames #gamenight #reccomendation
Mainly reviews and how-to-play. Molly House is covered on BoardGameVideo.com by 10 reviews, 9 how-to-play guides, 6 recorded sessions, 3 unboxings, and 8 other videos.
1 - 5 players
60 - 120 min
Heavy weight: Expect a long teach
About Molly House, from BoardGameGeek:
In Molly House, players take the roles of the gender-defying mollies of early eighteenth century London. Throw grand masquerades and cruise back alleys while evading moralistic constables who seek to destroy your community. Be careful, there may even be informers in your midst!
Players draft hands of vice cards representing the different gestures, desires, and encounters that were frowned upon by the Society for the Reformation of Manners, a citizen group that sought to stamp out any behavior it deemed deviant in late 17th and early 18th century London. These cards allow players to host festivities with the help of their fellow mollies and create joy. But, those same cards can also lead players to be arrested and to the ultimate ruin of the molly house.
As players encounter the Society's enforcers, they will often have to pay bribes or may be coerced into becoming informers for the Society. Informers must try desperately to undermine the community around Mother Clap's Molly House without being discovered by their fellow mollies.