Watch “The Horror at the Museum | Arkham Horror 2nd Edition | Turn 06: Any Other Dimension?,” a gameplay video for Arkham Horror on BoardGameVideo.
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It was Jones’s frank scepticism and amusement at these irresponsible claims which broke up the growing cordiality. Rogers, it was clear, took himself very seriously; for he now became morose and resentful, continuing to tolerate Jones only through a dogged urge to break down his wall of urbane and complacent incredulity. Wild tales and suggestions of rites and sacrifices to nameless elder gods continued, and now and then Rogers would lead his guest to one of the hideous blasphemies in the screened-off alcove and point out features difficult to reconcile with even the finest human craftsmanship. Jones continued his visits through sheer fascination, though he knew he had forfeited his host’s regard. At times he would try to humour Rogers with pretended assent to some mad hint or assertion, but the gaunt showman was seldom to be deceived by such tactics.
The tension came to a head later in September. Jones had casually dropped into the museum one afternoon and was wandering through the dim corridors whose horrors were now so familiar, when he heard a very peculiar sound from the general direction of Rogers’ workroom. Others heard it, too, and started nervously as the echoes reverberated through the great vaulted basement. The three attendants exchanged odd glances; and one of them, a dark, taciturn, foreign-looking fellow who always served Rogers as a repairer and assistant designer, smiled in a way which seemed to puzzle his colleagues, and which grated very harshly on some facet of Jones’s sensibilities. It was the yelp or scream of a dog and was such a sound as could be made only under conditions of the utmost fright and agony combined. Its stark, anguished frenzy was appalling to hear, and in this setting of grotesque abnormality it held a double hideousness. Jones remembered that no dogs were allowed in the museum.
He was about to go to the door leading into the workroom, when the dark attendant stopped him with a word and a gesture. Mr. Rogers, the man said in a soft, somewhat accented voice at once apologetic and vaguely sardonic, was out, and there were standing orders to admit no one to the workroom during his absence. As for that yelp, it was undoubtedly something out in the courtyard behind the museum. This neighbourhood was full of stray mongrels, and their fights were sometimes shockingly noisy. There were no dogs in any part of the museum. But if Mr. Jones wished to see Mr. Rogers he might find him just before closing-time.
~ The Horror in the Museum by H. P. Lovecraft (for Hazel Heald)
“Curse of the Scarab” by Kevin Macleod (incompetech.com) Licensed under Creative Commons: by Attribution 4.0 licence http://creativecommons.org/licenses/by/4.0/
Wolfpack 48’s Arkham Horror Thematic Scenario Project: https://rpggeek.com/filepage/136757/arkham-horror-thematic-scenario-project