Watch “The Horror at the Museum | Arkham Horror 2nd Edition | Turn 05: Mystic Mayhem,” a gameplay video for Arkham Horror from CatWeazle on BoardGameVideo.
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Nor did the conversation of Rogers disappoint him. The man was tall, lean, and rather unkempt, with large black eyes which gazed combustively from a pallid and usually stubble-covered face. He did not resent Jones’s intrusion but seemed to welcome the chance of unburdening himself to an interested person. His voice was of singular depth and resonance and harboured a sort of repressed intensity bordering on the feverish. Jones did not wonder that many had thought him mad.
With every successive call—and such calls became a habit as the weeks went by—Jones had found Rogers more communicative and confidential. From the first there had been hints of strange faiths and practices on the showman’s part, and later on these hints expanded into tales—despite a few odd corroborative photographs—whose extravagance was almost comic. It was sometime in June, on a night when Jones had brought a bottle of good whiskey and plied his host somewhat freely, that the really demented talk first appeared. Before that there had been wild enough stories—accounts of mysterious trips to Thibet, the African interior, the Arabian desert, the Amazon valley, Alaska, and certain little-known islands of the South Pacific, plus claims of having read such monstrous and half-fabulous books as the prehistoric Pnakotic fragments and the Dhol chants attributed to malign and non-human Leng—but nothing in all this had been so unmistakably insane as what had cropped out that June evening under the spell of the whiskey.
To be plain, Rogers began making vague boasts of having found certain things in Nature that no one had found before, and of having brought back tangible evidences of such discoveries. According to his bibulous harangue, he had gone farther than anyone else in interpreting the obscure and primal books he studied and had been directed by them to certain remote places where strange survivals are hidden—survivals of aeons and life-cycles earlier than mankind, and in some cases connected with other dimensions and other worlds, communication with which was frequent in the forgotten pre-human days. Jones marvelled at the fancy which could conjure up such notions and wondered just what Rogers’ mental history had been. Had his work amidst the morbid grotesqueries of Madame Tussaud’s been the start of his imaginative flights, or was the tendency innate, so that his choice of occupation was merely one of its manifestations? At any rate, the man’s work was very closely linked with his notions. Even now there was no mistaking the trend of his blackest hints about the nightmare monstrosities in the screened-off “Adults only” alcove. Heedless of ridicule, he was trying to imply that not all of these daemoniac abnormalities were artificial.
~ The Horror in the Museum by H. P. Lovecraft (for Hazel Heald)
“Curse of the Scarab” by Kevin Macleod (incompetech.com) Licensed under Creative Commons: by Attribution 4.0 licence http://creativecommons.org/licenses/by/4.0/
Wolfpack 48’s Arkham Horror Thematic Scenario Project: https://rpggeek.com/filepage/136757/arkham-horror-thematic-scenario-project