Watch “The Crew: Mission Deep Sea (Kosmos),” a gameplay video for The Crew: Mission Deep Sea from KilroyWasHere on BoardGameVideo.
Description provided by KilroyWasHere on YouTube:
The Crew is a co-operative, trick-taking, limited communication game with four card suits, numbered one to nine, and a separate trump suit, numbered one to four. During each round, the player with the highest trump is designated as the commander, and opens a trick. Other players must play another card matching the trick, if possible. At the end of the round, the player with the highest valued card matching the trick of the starting card wins, unless a trump was played, in which case the highest trump wins. In most rounds (or "missions"), players are assigned a number of task cards - the commander picks the first task (if there is more than one) and players consecutively choose a remaining task. The task cards correspond to the four normal suits, so one player might be tasked with winning the card "pink 4", another with winning "green 9". If a trick contains a player card matching the task card of one player, he/she must win the corresponding player card. The round ends as a victory for all players when all task cards are won; however, if a matching player card is won by another player, all players immediately lose the round, and it must be replayed.
In The Crew, players may not communicate with each other throughout the game about their cards, except by revealing one of their cards along with a communicator token, which may be placed at the top, middle or bottom depending on whether the card is the highest, only or lowest card of the suit.
The game contains a logbook with 50 missions progressively increasing in difficulty. Some missions alter communication rules, require task cards to be finished in a particular order, or introduce other special conditions to win instead of task cards. The game is only "won" when all 50 missions have been completed.