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Apr 22, 2022·Interview·01:32:55·2·Watch on YouTube

The Booster Pack #23 — Josh Lytle on designing Magi-Nation & Spoils TCG

The Booster Pack Network

The Booster Pack Network

Watch “The Booster Pack #23 — Josh Lytle on designing Magi-Nation & Spoils TCG,” a board game interview for Magi-Nation Duel on BoardGameVideo.

Description provided by The Booster Pack Network on YouTube:

(0:00) Title Card (0:19) Intro (3:43) Josh's Career origins [spoiler: Nintendo] (16:48) Designing Magi-Nation TCG (33:43) Working on Magi-Nation Duel (43:15) The origins of the Spoils TCG (1:15:57) Community Questions (1:25:32) Kracken Questions This is some fascinating further reading about the history of Magi-Nation, 2i & the people who worked on it it— Making Magi-Nation Gameboy by Patrick Meehan: https://docs.google.com/document/d/1yvllsoTLr_xLH18-bAxbfoAsI0Ct-2d-2i8mFvOtzNk/ ~SPONSOR~: https://www.categoryonegames.com/ (find classic CCG & TCG cards at Category One Games!!!) THE BOOSTER PACK— let us know feedback, topic suggestions or games you'd like to hear about via email or any of our social media (DMs are also open to anyone) Find CCG History: https://www.facebook.com/CCGhistory https://twitter.com/CCGHistory This show is also available on video. Find the episodes via youtube.com/CCGhistory. The listener survey for The Booster Pack podcast: https://www.surveymonkey.com/r/ZG95TR9 or, email us— theboosterpack@ccghistory.com Magi-Nation Duel & The Spoils TCG—you'd be hard pressed to find two Trading Card Games more different. One is a kid-friendly Pokemon-esque franchise with relatively simple gameplay. The other presents a hard-hitting world of mature humor & was one of the most competitively-focused TCGs ever. While they seem like they don't have much in common on the surface, in fact, they were actually crafted by the same group of people. On this episode we are join by a key designer from that group: Josh Lytle. Josh was an early designer for Magi-Nation (both the card game + Gameboy game) & was the Lead Designer for The Spoils TCG. We discuss Josh's origins in gaming (Nintendo fans get ready!) & some never-before-told stories from behind the scenes on MND & The Spoils!

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Magi-Nation Duel

Magi-Nation Duel

2000·Josh Lytle, Stephen McLaughlin, Philip Tavel, Dan Tibbles

2 - 4 players
60 min
Medium weight: Teach it in one sitting

About Magi-Nation Duel, from BoardGameGeek:

Collectible Card Game in which players are "Magi" using their powers to summon creatures to battle for them. Similar to Magic: The Gathering in many ways, except there are no "lands" or similar methods of generating magical power. Instead, players siphon power from their Magi or their monsters to perform attacks or put cards into play, thus controlling just how many powerful cards a player can attempt to unleash in a single turn. (in essence, you must sacrifice your own creatures to fuel more powerful attacks and techniques). The game was meant to target an audience of those that felt Pokemon was too much a kids game, but not ready to jump into the highly competitive (and 'older' target audience) of Magic: The Gathering. The concept also spawned a not-so-successful cartoon series and Game Boy Color video game. Starter decks include all the required counters, a six-sided die, quick reference player aids, and a play mat.

Designers

Josh Lytle, Stephen McLaughlin, Philip Tavel, Dan Tibbles

Artists

Michael Christopher, Matt Holmberg, Michael Vega, Rich Werner

Publisher

Interactive Imagination Corporation

Categories

Card GameFantasy

Mechanics

Hand ManagementPlayer Elimination
View on BoardGameGeek ›
Magi-Nation Duel

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The Booster Pack #23 — Josh Lytle on designing Magi-Nation & Spoils TCG