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Mar 9, 2022·Interview·01:34:08·155·Watch on YouTube

THE BOOSTER PACK #21 — Origin of GUARDIANS & DARK AGE CCG w/ their designer Luke Peterschmidt | TCG

The Booster Pack Network

The Booster Pack Network

Watch “THE BOOSTER PACK #21 — Origin of GUARDIANS & DARK AGE CCG w/ their designer Luke Peterschmidt | TCG,” a board game interview on BoardGameVideo.

Description provided by The Booster Pack Network on YouTube:

~Luke's Links~ Find Schneeble (& dozens of other great Luke-games) via the "Fun to 11" store: http://www.funto11.com/shop.html The YouTube playlist of "Extra Politics": https://www.youtube.com/playlist?list=PLhyKYa0YJ_5BMjoxHASNb0uGK_XQrUx9D Also worth a look: GUARDIANS REBORN— a fan initiative to revive the Guardians CCG: https://www.youtube.com/channel/UCJ3Ed2rOf5u3wwmkH9EohWg Guardians CCG (facebook fan page)— https://www.facebook.com/guardiansccg ~SPONSOR~: https://www.categoryonegames.com/ (find classic CCG & TCG cards at Category One Games!!!) THE BOOSTER PACK— let us know feedback, topic suggestions or games you'd like to hear about via email or any of our social media (DMs are also open to anyone) Find CCG History: https://www.facebook.com/CCGhistory https://twitter.com/CCGHistory This show is also available on video. Find the episodes via youtube.com/CCGhistory. The listener survey for The Booster Pack podcast: https://www.surveymonkey.com/r/ZG95TR9 or, email us— theboosterpack@ccghistory.com Alright, you betta buckle up for this one. You've been warned. On this episode, we got ourselves one of the most prolific CCG designers ever! That is Luke Peterschmidt! If you didn't already know the name, you won't soon forget it because he is one of the most influential tabletop game designers of his generation. Today, we only scratch the surface of the collectible games he had an impact on throughout his near-3 decade career as a game designer. Beginning his career by creating two of the most memorable CCGs of the 1990s—Guardians & Dark Age—, Luke tells us all about how those games came to be & why they have become some of the most enduring & resonant classic CCGs ever! So kickback, grab a bowl of "Gringe Commander's Chili Extravaganza" & let yourself be bribed with a beer (or two), as Luke & Rands travel back down memory lane. [Music Credit: The Crypts — Rockin' Roman]

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Guardians

Guardians

1995·Keith Parkinson, Luke Peterschmidt

2 - 4 players
45 min
Medium weight: Teach it in one sitting

About Guardians, from BoardGameGeek:

This CCG plays more like a board game than a card game. Each player starts with a Guardian, a very powerful creature with special abilities. In front of the Guardian you place a set of 3 stronghold cards. These are locations that give you bonuses. In front of these are 3 empty spaces that terrain cards will be placed. These will match up to the other players 3 empty spaces thus creating the board. Onto your stronghold you can place creatures under a shield to keep them hidden. Only creatures under a shield can move and they can move up to 2 spaces with some restrictions. There is a limit to what can be put under the shields so you can not make your army too big. When two armies met they battle. Combat is fairly detailed. Both players pick up their cards from under the shields to make a combat hand. Each player secretly chooses one creature and they are placed down on the table. The stronger then covers the weaker. This is repeated for each creature until only one player has creatures left in his hand. He can then assign these creatures to help any of the previous creatures placed. There are many modifiers involved and each stack of creatures must be checked for a winner. All losers are discarded. After determining each battle the total strength of each army is checked. The weaker army must then retreat or the attacker in case of a tie. To win you must either control all six of the lands between the strongholds, destroy 5 of the opponents shields or destroy the opposing Guardian. After the first release, a revised edition was published ('Guardians Revised Edition'). The game has three expansions, namely Dagger Isle Drifter's Nexus Necropolis Park

Designers

Keith Parkinson, Luke Peterschmidt

Artists

Gerald Brom, Don Maitz, Keith Parkinson, Mike Ploog, James Warhola

Publisher

FPG

Categories

Card GameFantasy

Mechanics

Hidden Units
View on BoardGameGeek ›
Guardians

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THE BOOSTER PACK #21 — Origin of GUARDIANS & DARK AGE CCG w/ their designer Luke Peterschmidt | TCG