Watch “Relearn Architects of the West Kingdom - Meeple Motivators,” a how-to-play guide for Architects of the West Kingdom on BoardGameVideo.
Description provided by Who Shuffled This? on YouTube:
Get some Meeple Motivation to relearn Architects of the West Kingdom, designed by Shem Phillips and S J Macdonald, and published by Garphill Games.
Meeple Motivators is a series of short videos to help motivate you to get a game to the table that you’ve been dreading to relearn. These are not meant to be complete rule summaries, but a tool to assist in refreshing your memory on how to play that great game that has been sitting on your shelf for months.
00:00 - Introduction
00:18 - Turn Overview
00:51 - Resources
01:05 - King's Storehouse (Trade)
01:15 - Workshop (Assistants)
01:49 - Workshop (Buildings)
02:00 - Town Centre (Capture Workers)
02:30 - Tax Stand
02:35 - Black Market
02:57 - Guardhouse (Turn in Workers)
03:10 - Guardhouse (Release Workers)
03:10 - Guardhouse (Collect Workers from Opponents)
03:26 - Guardhouse (Repay Debt)
03:32 - Guildhall Overview
03:48 - Construct Buildings
04:07 - Construct Cathedral
04:20 - Black Market Reset
04:48 - End Game
#boardgames #relearn #meeplemotivators
Mainly reviews. Architects of the West Kingdom is covered on BoardGameVideo.com by 39 reviews, 11 how-to-play guides, 13 recorded sessions, 4 unboxings, and 11 other videos.
1 - 5 players
60 - 80 min
Medium weight: Teach it in one sitting
About Architects of the West Kingdom, from BoardGameGeek:
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. These are treacherous times, and rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?
The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhand deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.
-description from the publisher