Watch “Architects of the West Kingdom & Works of Wonder - Base Game & Expansion TCbH Reviews,” a board game review on BoardGameVideo.
Description provided by The Cardboard Herald on YouTube:
00:00 Intro
00:37 Architectural Overview
01:40 Apprentices & Asymmetry
02:52 Virtue Track
04:23 Overall impressions of the base game
06:33 Works of Wonder Expansion
08:41 Cost of expansion integration
09:26 Complexity and final thoughts
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Mainly reviews. Architects of the West Kingdom is covered on BoardGameVideo.com by 39 reviews, 11 how-to-play guides, 13 recorded sessions, 4 unboxings, and 11 other videos.
1 - 5 players
60 - 80 min
Medium weight: Teach it in one sitting
About Architects of the West Kingdom, from BoardGameGeek:
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. These are treacherous times, and rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?
The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhand deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.
-description from the publisher