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Aug 19, 2026·Unboxing·20:20·223·Watch on YouTube

Red Dragon Green Crescent (Decision Games) - Unbox & Timely Look

KilroyWasHere

KilroyWasHere

Watch “Red Dragon Green Crescent (Decision Games) - Unbox & Timely Look,” a board game unboxing for Red Dragon / Green Crescent on BoardGameVideo.

Description provided by KilroyWasHere on YouTube:

Buy from Noble Knight and Support the Channel! https://www.nobleknight.com/?awid=1521 Big Unbox - https://youtu.be/8nDtCtVQkpk Noble Knight - https://www.youtube.com/playlist?list=PLmY-JH-M5G3A9Nf5qPjE7tfoOCvHfMzBH Red Dragon Green Crescent Deluxe Edition is a strategic-level simulation of hypothetical future conflicts in and around East Asia, the Indian Ocean, and the Middle East. The time frame is the not-too-distant future, roughly between 2024 and 2035. The game system is based on the proven CSR Award Winning design, Red Dragon Rising (from S&T Magazine #250) and its sequel, Red Dragon Green Crescent (from Modern War #1), as well as variants which were published along the way. Red Dragon Green Crescent Deluxe Edition is a two-player game, adaptable to multi-player and solitaire play, with three primary scenarios allowing for play on either map or a combined game across both. This deluxe edition accounts for developments in the strategic situation since the original games were published. The People’s Republic of China has in recent years established bases (or at least basing rights) throughout the Indian Ocean. Russia is engaged in a war in Ukraine. The 2021 Taliban victory in Afghanistan shifted the perception of the power of the United States and its Coalition partners. All around, the powers are bringing online advanced weapons systems and new tactics. This is modeled with two general time frames for the scenarios, one set in the 2020s and the other in the 2030s. Game Contents System Rules booklet Scenario & Variant booklet Two 22×34-inch mounted game boards 528 5/8-inch die-cut counters (3 sheets) 5 player aid cards 2 note pads 3 six-sided dice Storage bags

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Red Dragon / Green Crescent

Red Dragon / Green Crescent

2012·Bruce Costello

Videos
5
Creators
4

Mainly unboxings. Red Dragon / Green Crescent is covered on BoardGameVideo.com by 2 how-to-play guides and 3 unboxings.

1 - 2 players
180 min
Medium weight: Teach it in one sitting

About Red Dragon / Green Crescent, from BoardGameGeek:

Red Dragon/Green Crescent (RDGC) is a strategic-level, intermediate-complexity wargame, with operational undertones, covering hypothetical future conflicts around the southern and eastern peripheries of Asia. The timeframe is the near future, between 2013 and 2021. The game has been designed using the CSR Award winning system that first appeared in Strategy & Tactics no. 250. It's adaptable for two player, multi-player and solitaire play. RDGC expands the original game into a two-mapper covering the Indian Ocean and Middle East, areas strategic to both the US and its allies and the Peoples Republic of China and its allies. In the game, Chinese forces that may be initially deployed into the Indian Ocean area are few, but they also have one solid ally at start: Myanmar. Besides Myanmar, there are other question marks for US planners. For instance, would Pakistan stand idly by if India allied with the US, given the existential threat they perceive of a US-Indian victory in a war with China? And what about Iran: if that country is ever to make a move to achieve dominance in the Persian Gulf, what better time than during a major war while its winners aren't yet clear? There's also the rest of the troubled Middle East (Egypt-Syria-Lebanon-Israel). That collective totality makes for a wonderfully varied gaming situation. Besides the main scenarios, there are numerous variants and options, adding new dimensions and giving literally hundreds of new possibilities for play. Most of the ground units in RDGC represent brigades (“brigade combat teams” or “BCT” for the US). The exceptions are the Singaporean, Malaysian, Taiwanese, Philippine, and Yemeni armies. There is additionally one new corps of marines for the PRC. Aircraft are mostly represented by mixed-type combat-wings, though only one aircraft type is shown on each counter. Long-range bombers have their own mono-type units that can't combine operations with the other ‘tactical' air wings. Ship units mostly represent mission-oriented groups of vessels such as SAGs, subrons or individual capital ships. Game turns represent varied amounts of “real time,” depending on the “operation” presently being conducted, from one to three days. An entire match encompasses the first month of the wars being examined. Scenarios include partial and two-map games, some centered on the Korean peninsula, others on the Indo-Pakistan area, and others taking in the entire, huge, arcing region from the Red Sea to Alaska.

Designer

Bruce Costello

Artists

Nicolás Eskubi, Eric R. Harvey, Tom Willcockson, Joe Youst

Publisher

Decision Games (I)

Categories

Modern WarfareWargame

Mechanics

Area MovementDice Rolling
View on BoardGameGeek ›
Red Dragon / Green Crescent

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Red Dragon Green Crescent (Decision Games) - Unbox & Timely Look