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Jul 6, 2022·Playthrough·32:36·0·Watch on YouTube

Playthrough of Scenario 2 "By the Belt Buckle" from '65: Squad-Level Combat in the Jungles of Vietnam (Part 2)

Hexed And Countered

Hexed And Countered

Watch “Playthrough of Scenario 2 "By the Belt Buckle" from '65: Squad-Level Combat in the Jungles of Vietnam (Part 2),” a gameplay video on BoardGameVideo.

Description provided by Hexed And Countered on YouTube:

This is the third video in a series covering "'65: Squad-Level Combat in the Jungles of Vietnam" by Flying Pig Games, designed by Mark H. Walker with art by Mark H. Walker, Marc von Martial and Kwanchai Moriya. This video continues scenario 2 "By the Belt Buckle" in which the Viet Cong try to bring the fight directly to the US Army to lessen the impact of American air power on the battle. The VC had a tough time in turn 1, but they did manage to end the turn by advancing into close proximity to the US forces. Can they deal some damage to reverse their fortunes? This video covers turn two of seven. Future videos will cover the rest of this scenario as well as the various add-ons for the game: the USMC/ANZAC forces, the City Map scenario and the "Alone in the Jungle" solitaire module. For more information on this game, please visit Flying Pig Games' website here: https://flyingpiggames.com/t/65-squad-combat As always, thank you for watching! If you enjoy this video, please considering liking, sharing and subscribing.

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'65: Squad-Level Combat in the Jungles of Vietnam

'65: Squad-Level Combat in the Jungles of Vietnam

2016·Mark H. Walker

Videos
7
Creators
4

Mainly playthroughs. '65: Squad-Level Combat in the Jungles of Vietnam is covered on BoardGameVideo.com by 2 reviews, 1 how-to-play guides, and 4 recorded sessions.

2 - 3 players
120 - 240 min
Medium weight: Teach it in one sitting

About '65: Squad-Level Combat in the Jungles of Vietnam, from BoardGameGeek:

A squad-level, tactical game, '65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks, and more. As these units' commander you will move and fight over three geomorphic game boards as you try to best your opponent in one of eight, nail-biting historical scenarios. The game is card-driven, using a system similar to Flying Pig's Night of Man, which adds a sense of delicious uncertainty to the play. "Can I advance my sappers or does the enemy have a fire card he's just waiting to play?" Furthermore, the cards simplify the game, containing much of the data needed to play. You won't spend the afternoon with your head in a rule book when you play '65. This is a game created by gamers for gamers to play. Each Game Includes: 3 richly illustrated, 11" x 17" geomorphic game boards. Over 175 HUGE 1" and 1.375" counters. 1 deck of 54 action cards. Full color rules and scenario booklet. (from the publisher's website)

Designer

Mark H. Walker

Artists

Nadir Elfarra, Kwanchai Moriya, Marc von Martial

Publisher

Flying Pig Games

Categories

Modern WarfareVietnam War

Mechanics

Card-DrivenDice Rolling
View on BoardGameGeek ›
'65: Squad-Level Combat in the Jungles of Vietnam

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Playthrough of Scenario 2 "By the Belt Buckle" from '65: Squad-Level Combat in the Jungles of Vietnam (Part 2)