Watch “One Minute Overview of Vivid Memories,” a how-to-play guide for Vivid Memories from Board Games in a Minute on BoardGameVideo.
Description provided by Board Games in a Minute on YouTube:
Vivid Memories by Floodgate Games is coming to Kickstarter soon! Click here to be notified when the campaign goes live! https://www.kickstarter.com/projects/floodgategames/vivid
The board game cover depicts an elephant being ridden. I've expressed my concerns about the cover to the publisher. Riding elephants is not a victimless activity. Elephants are the victims. Please reach out to me if you would like to learn more about this. https://www.saveelephant.org is doing great work in rescuing elephants from the trekking industry. Please check them out!
Mostly reviews and how-to-play. Vivid Memories is covered on BoardGameVideo.com by 18 reviews, 10 how-to-play guides, 6 recorded sessions, 6 unboxings, and 1 other video.
2 - 4 players
30 - 45 min
Medium weight: Teach it in one sitting
About Vivid Memories, from BoardGameGeek:
Every stick is a sword. Every bike is a steed. Every memory is a possibility.
In Vivid Memories, you'll take turns collecting fragments of childhood memories, weaving a tapestry of colored threads in your mind. Throughout your journey, you'll store important moments in your memory bank -- gaining new abilities to help you score.
Cleverly create connections and earn rewards for completing core memories, matching the imagination behind each moment, and working toward your lifelong aspirations for victory.
During the game, players take turns collecting fragments of memories from moment tiles, placing them in their "brain" board to weave a tapestry of colored threads. Using abilities at the end of each round to cleverly create connections, players are rewarded for how they store memory fragments while working toward completing “core memories”, which give repeated benefits each round. Through their journey, players store important moments in their memory bank -- gaining new abilities and new opportunities to score -- all while working to collect fragments and moments that match what they aspire to be.
-description from the designer