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Feb 3, 2025·Review·27:05·1·Watch on YouTube

Learning video

MicroBattles

MicroBattles

Watch “Learning video,” a board game review for Victory at Midway: Turning Point of the Pacific War, June 1942 from MicroBattles on BoardGameVideo.

Victory at Midway: Turning Point of the Pacific War, June 1942

Victory at Midway: Turning Point of the Pacific War, June 1942

1992·Ben Knight

1 - 2 players
180 min
Medium weight: Teach it in one sitting

About Victory at Midway: Turning Point of the Pacific War, June 1942, from BoardGameGeek:

Victory at Midway simulates the historical World War 2 naval battle between Japan and the United States of America. Players take up the roles of the naval commanders and make their plans on their own maps in a "double-blind" turn-based system. Without knowledge of their opponent's fleet position, they move their ships, conduct aerial reconnaissance (calling out hexes and waiting for their opponent's response, as in Battleship), and designate areas for air strikes. The strikes are revealed and resolved before proceeding with other naval engagements (ship-to-ship combat, bombardment and invasion of land targets). Battles are resolved by comparing a die roll to the unit's strength for successful hits instead of referring to charts. The game ends in 25 turns or if one side has been totally eliminated. If both sides remain till the end, the victor is the player with the most Victory Points, which are awarded for enemy losses or control of Midway atoll.

Designer

Ben Knight

Publisher

Kokusai-Tsushin Co., Ltd. (国際通信社)

Categories

NauticalWargame

Mechanics

Dice RollingHex Grid
View on BoardGameGeek ›
Victory at Midway: Turning Point of the Pacific War, June 1942

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