Watch “How to Play: Cosmic Encounter,” a how-to-play guide for Cosmic Encounter from Plumpy Thimble on BoardGameVideo.
Description provided by Plumpy Thimble on YouTube:
**CORRECTIONS. READ THESE FIRST**
1. I was incorrect in saying defenders may only take one ship from the warp as a reward. The actual rule is that you can take one ship from the warp for each you had in the fight (assuming you were on the winning side)
2. When alliances are formed. The attacking player may offer alliances, then the Defense may do so. After both offers have been made, those players that were offered the alliance may choose to accept or decline the offers.
3. Reinforcements can be played by either allies OR THE MAIN PLAYERS. in the video I mention that they can only be played by allies. This is incorrect.
You know what's a great game? Cosmic Encounter. Seriously, it's become on of my favorite games. It's different every time, you're forced to interact with other people and you absolutely can trust no one. It is so deliciously malicious that I decided to make a how to play video. Now, to hear me gush about the game and tell you why you SHOULD learn to play it, check out my review here: https://www.youtube.com/watch?v=YkFgNQiiY4I
2008·Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka, Kevin Wilson
Videos
73
Creators
48
Mainly reviews. Cosmic Encounter is covered on BoardGameVideo.com by 38 reviews, 12 how-to-play guides, 5 recorded sessions, 2 unboxings, and 16 other videos.
3 - 5 players
60 - 120 min
Medium weight: Teach it in one sitting
About Cosmic Encounter, from BoardGameGeek:
Build a galactic empire...
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
This classic game of alien politics returns from the warp once more!
In Cosmic Encounter, each player becomes the leader of one of dozens of alien races, each with its own unique power. On a player's turn, he or she becomes the offense. The offense encounters another player on a planet by moving a group of his or her ships through the hyperspace gate to that planet. Both sides can invite allies and play cards to try and tip the encounter in their favor.
The object of the game is for players to establish colonies in other players' planetary systems by landing their ships on the other players' planets. The winner(s) are the first player(s) to have five colonies on planets outside his or her home system. The players must use force, cunning, and diplomacy to ensure their victory. And, because alliances are a key part of the game, multiple players can win together!
Designers
Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka, Kevin Wilson
Artists
Andrew Navaro, Ryan Barger, Felicia Cano, Sabe Lewellyn, Brian Schomburg, WiL Springer