Watch “Kinfire Council: Winds of Change Take me to the magic of the moment on a glory night!,” a board game review on BoardGameVideo.
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A video outlining gameplay for the boardgame expansion Kinfire Concil: Winds of Change.
For more game info, https://boardgamegeek.com/boardgameexpansion/450036/kinfire-council-winds-of-change
Original roundup: https://www.youtube.com/watch?v=_he61geMp1c
Kinfine Council runthrough: https://www.youtube.com/watch?v=i4JopC9bglU
Mostly reviews. Kinfire Council: Winds of Change is covered on BoardGameVideo.com by 5 reviews, 1 how-to-play guides, and 1 unboxings.
1 - 6 players
90 - 120 min
Heavy weight: Expect a long teach
About Kinfire Council: Winds of Change, from BoardGameGeek:
Take the intrigue of Din'Lux to new heights with Winds of Change. This expansion introduces dynamic rezoning mechanics for legacy-style progression, new lighthouse sites, and an optional solo or co-op play mode. Fresh threats, decrees, and resources like favor tokens enrich the political drama and deepen the strategic landscape, an irresistible upgrade for engaged players and a compelling upsell for savvy retailers.
This is not a stand-alone game. Kinfire Council base game is required to play.
Remake the city of Fin'Lux with new location tiles and re-zoning decrees that evoke the game board over time. Give in to temptation and spend powerful Favor tokens to help both yourself and the Cult.
The punishing Cult decree deck will allow you and your fellow Councilors to play in co-op mode or go against the Cult in your own in solo -play.
-description from the publisher