Watch “Inis Big Box & Nemed Expansion Review - Bigger, Brighter, and More,” a board game review for Inis from BoardGameCo on BoardGameVideo.
Description provided by BoardGameCo on YouTube:
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Channels I Recommend (Not a comprehensive list by any means)
Professor Meg - http://bit.ly/3XKR1ol
EZBoardGames - https://bit.ly/4gItI7P
The Board Game Garden - https://bit.ly/495mdEO
Room & Board - https://bit.ly/48ZeurF
Thinker Themer - https://bit.ly/495mis6
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Crowdfunding Link - https://www.kickstarter.com/projects/matagot/inis-big-box-featuring-nemed-expansion
Unboxing - https://www.youtube.com/watch?v=iAPJID2CsE8
Original Review - https://www.youtube.com/watch?v=aCXKNuBDAOM
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:
Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans.
Land: Have your clans present in at least six different territories.
Religion: Have your clans present in territories that collectively contain at least six sanctuaries.
Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.
At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.
Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.
BGG Link - https://boardgamegeek.com/boardgame/155821/inis
TimeStamps:
0:00:00 - Introduction
0:01:10 - Big Box Changes
0:02:03 - Review of the Big Box
0:04:43 - Nemed New Tiles
0:05:22 - Nemed Dedicated Sanctuaries
0:09:05 - Nemed Nemetons
0:15:12 - Final Thoughts
5.0 - My absolutely favorite games, I will rarely if ever turn down an opportunity to play these games.
4.5 - Oh my gosh, the absolute best games...but also I'm not always down to play them. For one reason or another these are just shy of perfect. Whether it's mechanics, length, brain burn whatever.
4.0 - This is where a game becomes recommended. Now I may or may not be in the mood, or even own it, especially considering other games. But a 4 is where we cross from good to great.3.5 - Really enjoyed, don't love it, will often lose out to better games, but there's a part of me that wants to own it/play it more.
3.0 - A good game, I enjoy playing it. But also if I never play it again I'm not losing any sleep over that.
2.5 - Wasn't the biggest fan. Wasn't the worst, but didn't feel like the best use of time. Would prefer not to play again but am willing to given the right circumstances.
2.0 - A game I don't want to play again. I'm not saying it isn't good, I'm saying I don't want to play it again regardless of circumstance.
1.5 - I did not like this game, do not want to play it, and think it's a fairly flawed game.
1.0 - I can't imagine rating a game this poorly ever. It would take something so abysmal I probably didn't get to even play it.
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