Watch “HUNTERS - How To Play [ENG],” a how-to-play guide for The Hunters A.D. 2114 from Geek Factor on BoardGameVideo.
Description provided by Geek Factor on YouTube:
Hello,
In today’s episode Kaczmar will teach you how to play HUNTERS available now on Kickstarter.
KICKSTARTER CAMPAIGN:
http://kck.st/2tjhnkb
If you have any question or comments, do not hesitate to make good use of the comments section.
KICKSTARTER LINK:
(link will appear once the campaign launches)
A detailed index of what you can find in the episode and where to find it:
Set Up The Game – 03:23
General Overview – 10:38
Developing The Base – 15:08
Passage of Time - 19:12
Constructing Eqipment – 21:18
Travelling Around (Concept of Zones) – 23:35
Resolving Event Cards - 27:22
Health - 33:55
Equipment – 35:15
Experience Points and Levels - 40:51
Using Fuel Cells To Get Equipment - 42:24
Setting Up A Mission - 44:12
Action Cards - 48:44
Action – Movement - 51:41
Action – Ranged Attack - 53:22
Action - Melee Attack - 59:36
Action – Take Cover - 1:01:19
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Mainly playthroughs and unboxings. The Hunters A.D. 2114 is covered on BoardGameVideo.com by 5 reviews, 5 how-to-play guides, 9 recorded sessions, 7 unboxings, and 1 other video.
1 - 4 players
60 - 120 min
Heavy weight: Expect a long teach
About The Hunters A.D. 2114, from BoardGameGeek:
The Hunters is a cooperative miniatures board game for 1-4 players. Become a machine hunter and face the enemies in a brutal post-apocalyptic world.
Players become the Hunters of machines that wander between human settlements and together hunt dangerous enemies. Each mission, taking from 30 to 90 minutes, requires an adequate choice of gear and tactics. The players can also lay deadly traps and prepare ambushes. A day and night system is used in the game which has a significant impact on the choice of equipment and enemies' action abilities.
At the end of each mission players gain experience points, allowing them to reach new levels of training and be better prepared for survival in the hostile world. The most precious prize, though, is the remains of the defeated machines used to construct the hunters' gear.
All the missions combine into an outstanding campaign during which the players will have to make tough choices influencing their future fate. Each time they will be able to make different decisions, allowing every mission to be an exceptional experience full of new emotions.
Designer
Mateusz Albricht
Artists
Mateusz Albricht, Filip Dudek, Tomasz Jedruszek, Rafał Klimczak