Watch “How to play Red Rising the Board Game,” a how-to-play guide for Red Rising from Good Vibe Games on BoardGameVideo.
Description provided by Good Vibe Games on YouTube:
Today we sit down to learn how to play Red Rising the board game published by Stonemaier Games.
Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?
Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.
—description from the publisher-
How to play the Red Rising - https://youtu.be/TdOxXwdf_54
Review of Red Rising - https://youtu.be/vriHSt6RZ0M
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Mainly reviews. Red Rising is covered on BoardGameVideo.com by 44 reviews, 15 how-to-play guides, 8 recorded sessions, 7 unboxings, and 6 other videos.
1 - 6 players
45 - 60 min
Medium weight: Teach it in one sitting
About Red Rising, from BoardGameGeek:
Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?
Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card's deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location's benefit and adding the card to your hand as you enhance your end-game point total. If at any point you're really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location's benefit.
-description from the publisher