Watch “Garden Geckos In-Depth Review: More Fun Than 15% Savings!,” a board game review for Garden Geckos from Gaming With The Powers on BoardGameVideo.
Description provided by Gaming With The Powers on YouTube:
Welcome to our channel, where we delve into the thrilling world of board games!! In this video, we're excited to bring you an overview of the board game Garden Geckos from @BoardGameBinge
In this overview, Jake will be covering the gameplay mechanics, the game's components, and the overall experience of playing Garden Geckos. Don't forget to like and subscribe for more board game reviews and gameplay videos!
Kickstarter Campaign: https://www.kickstarter.com/projects/tinrobot/garden-geckos-expansion
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- TimeStamps -
0:00 Intro
1:46 Theme
7:17 Components
10:43 Setup
11:25 Length
13:55 Difficulty
15:48 Replayability
18:13 Price
20:11 Overall Rating
21:04 What I Liked
22:44 What I Didn't Like
24:42 Would I Back Again?
BGG Link: https://boardgamegeek.com/boardgame/408859/garden-geckos
Designer: James Staley
Publisher: Tin Robot Games
The garden is full of geckos, scurrying around capturing bugs and seeking out new areas to hide.
Each player represents five geckos that must work together to capture as many bugs as possible along with achieving objectives to score victory points. Objectives come in two forms, creating chains between geckos to link certain bug types, or simultaneously occupying certain patterns of terrain. Players have an on-going hand of 3 terrain tiles plus are dealt a secret bonus at the beginning of the game (a certain bug or terrain type).
On their turn, players place a terrain tile (which contains a mix of 3 patterns) adjacent to a tile on the board with a matching terrain side and place a gecko over the matching pattern across the two tiles. If the placed tile fully surrounds a previously placed tile, the bug on the surrounded tile is awarded to the player with the most geckos touching it. Additionally, if the gecko placed results in a bug sequence in the objective market and/or a terrain sequence, the player is awarded the corresponding objective(s).
The game end triggers when a player achieves six objectives, or if the last tile available is drafted.
Each objective card has bug points on the bottom of it. The winner of the game is the player with the most bug points collected (objectives + awarded tiles + secret bonus) at the end of the game.
-description from designer
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