Watch “Feed the Kraken • Regeln Anleitung Aufbau Regelerklärung • Brettspiel,” a how-to-play guide for Feed the Kraken on BoardGameVideo.
Description provided by Brettspiel-Zimmer - Guru erklärt on YouTube:
Feed the Kraken Regeln Anleitung Regelerklärung Regelvideo Brettspiel Feed the Kraken Anleitung Feed the Kraken Regelerklärung Feed the Kraken Regelvideo Feed the Kraken Brettspiel Feed the Kraken SAILORS FAVORITE DEDUCTION GAME Feed the Kraken ein Brettspiel von Funtails / Spiel Instabil ein Video von Robert aus dem #BrettspielZimmer - Guru erklärt mit der #Brettspielrunde beim Brettspielabend #Guruerklärt
Feed the Kraken *: https://amzn.to/3b0T3Jc
Spieler: 5 - 11 Spieler
Spieldauer: 45 - 90 Minuten
Alter: ab 12 Jahre
Preis: ab 59 Euro
Zeitstempel:
00:00:00 Intro
00:02:42 Spielvorbereitung
00:07:22 Spielablauf
00:07:42 1. Ernennung des Navi-Teams
00:08:19 2. Eine Frage der Loyalität
00:11:43 3. Die Navigation
00:15:22 4. Dienstfrei
00:16:47 Befehlsverweigerung
00:18:48 Spielende
00:19:05 Felder + Karten Info
❤️ YouTube Abolink: https://goo.gl/QYTEKN
🛍️ Kostenlos Amazon Unterstützen*► https://amzn.to/3b0T3Jc
Kontakt: BrettspielGuru@gmail.com
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#Regeln #Anleitung
2022·Maikel Cheney, Dr. Hans Joachim Höh, Tobias Immich
Videos
82
Creators
44
Mainly reviews and how-to-play. Feed the Kraken is covered on BoardGameVideo.com by 26 reviews, 21 how-to-play guides, 17 recorded sessions, 10 unboxings, and 8 other videos.
5 - 11 players
45 - 90 min
Medium weight: Teach it in one sitting
About Feed the Kraken, from BoardGameGeek:
Feed the Kraken is a hidden role deduction game, with three asymmetric factions. All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord -the Kraken- from the depth of the sea to save them all.
The goal of the game is to navigate the ship towards your final destination, which would be easy if only players weren't divided into three different factions. Each secret faction wants to reach a different area of the board. Every turn the ship will sail in one of the three possible directions -but which one will it be? The current captain and their chosen lieutenant will study ancient sea maps and pass their often conflicting orders onto the chosen navigator, who has to make the final decision. Meanwhile the rest of the crew is busy drinking rum, gambling and telling each other tales of ancient sea monsters.
After each navigation, the lieutenant and navigator go off duty, and the captain has to find somebody sober enough to take their spot instead. Everyone can discuss, how well that last navigation went, who is to blame for the current course, and who should be in charge in the future instead. Convince your enemies that it is in their best interest to make you the next lieutenant, or navigator! You can even draw your guns and become the new captain in open mutiny! But for how long will you be able to keep the trust of your crew? The next mutiny might already be waiting for you if your decisions don't please your fellow sailors.
-description from designer
Designers
Maikel Cheney, Dr. Hans Joachim Höh, Tobias Immich