Watch “FEED THE KRAKEN – Regelerklärung und Review – MICHAEL WILL SPIELEN,” a board game review for Feed the Kraken from Michael Will Spielen on BoardGameVideo.
Description provided by Michael Will Spielen on YouTube:
Ihr habt abgestimmt – und hier ist sie, die Review mit Regelerklärung von FEED THE KRAKEN :)
FEED THE KRAKEN ist ein spannendes Social-Deduction-Spiel mit Piraten-Thema aus der Feder von Maikel Cheney, Dr. Hans Joachim Höh und Tobias Immich, das für 5–11 Spieler ab 12 Jahren empfohlen wird. Die Spieldauer wird mit 45–90 Minuten angegeben. Erschienen ist das Spiel bei FUNTAILS.
00:00 - Start
02:07 - Der Spielpan
02:46 - Das Schiff: die „INSTABIL“
03:24 - Aktionsmarker und Miniaturen
05:20 - Die Kultritualkarten
05:58 - Die „Dienstfrei“-Plättchen
06:58 - Der Navigationskartenstapel
08:49 - Die Pistolen
10:07 - Verteilung der Rollen
11:14 - Sonderregel für 5 Spieler
14:41 - Ziele der einzelnen Fraktionen
17:17 - Das geheime Treffen der Piraten
18:59 - Charakterkarten und Kapitän
21:35 - Vorstellung einer Charakterkarte
22:43 - Überblick über den Spielablauf
24:22 - Phase 2: Eine Frage der Loyalität
26:55 - Was passiert, wenn die Meuterei gelingt?
28:26 - Was passiert, wenn die Meuterei scheitert?
28:47 - Phase 3: die Navigation
34:42 - Die Not-Navigation
35:31 - Wie wird die Navigation letztendlich ausgeführt?
36:15 - Vorstellung der Aktionsplättchen
40:17 - Vorstellung der Symbole auf den Navigationskarten
42:25 - Vorstellung der Kultkarten
45:27 - Phase 4: Dienstfrei
46:18 - Nachziehstapel neu mischen
46:42 - Charakterkarten nicht vergessen!
47:05 - Spielende und Siegbedingungen
48:24 - Fazit und Bewertung
#michaelwillspielen #feedthekraken #funtails
2022·Maikel Cheney, Dr. Hans Joachim Höh, Tobias Immich
Videos
82
Creators
44
Mainly reviews and how-to-play. Feed the Kraken is covered on BoardGameVideo.com by 26 reviews, 21 how-to-play guides, 17 recorded sessions, 10 unboxings, and 8 other videos.
5 - 11 players
45 - 90 min
Medium weight: Teach it in one sitting
About Feed the Kraken, from BoardGameGeek:
Feed the Kraken is a hidden role deduction game, with three asymmetric factions. All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord -the Kraken- from the depth of the sea to save them all.
The goal of the game is to navigate the ship towards your final destination, which would be easy if only players weren't divided into three different factions. Each secret faction wants to reach a different area of the board. Every turn the ship will sail in one of the three possible directions -but which one will it be? The current captain and their chosen lieutenant will study ancient sea maps and pass their often conflicting orders onto the chosen navigator, who has to make the final decision. Meanwhile the rest of the crew is busy drinking rum, gambling and telling each other tales of ancient sea monsters.
After each navigation, the lieutenant and navigator go off duty, and the captain has to find somebody sober enough to take their spot instead. Everyone can discuss, how well that last navigation went, who is to blame for the current course, and who should be in charge in the future instead. Convince your enemies that it is in their best interest to make you the next lieutenant, or navigator! You can even draw your guns and become the new captain in open mutiny! But for how long will you be able to keep the trust of your crew? The next mutiny might already be waiting for you if your decisions don't please your fellow sailors.
-description from designer
Designers
Maikel Cheney, Dr. Hans Joachim Höh, Tobias Immich