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May 9, 2026·Review·02:00·35·Watch on YouTube

Contact.AI | Official Trailer: The Tactical Hack of Human Nature

AF-Games

AF-Games

Watch “Contact.AI | Official Trailer: The Tactical Hack of Human Nature,” a board game review for Contact.AI from AF-Games on BoardGameVideo.

Description provided by AF-Games on YouTube:

We are now live on Kickstarter! No ads, no publisher backing. God save us!... https://www.kickstarter.com/projects/af-games/contactai-tactical-board-game-of-human-connections/description "Think you’ve cracked every code? Think again." Welcome to a new level of complexity, dynamics, and diversity. Contact.AI isn't just a word game - it’s a tactical system where communication is a mission, and every word is a node in a high-stakes network. In this trailer, we dive into the heart of the grid. From raw intuition to cold calculation, experience a game that bridges the gap between classic party mechanics and deep engineering precision. Why Contact.AI? • Scalable Intensity: Perfect for anything from intense duels to massive 12+ player team operations. • The AI Factor: A dedicated 2-player mode featuring an AI Virtual Opponent that moves and reacts based on your dice rolls. • 800 Curated Words: Exactly 800 balanced terms for infinite strategic depth. • Tactical Anomalies: Use semi-transparent markers to map your path and outmaneuver the interference. • Uncompromising Quality: 270 g/m² premium cards with a sleek matte lamination (no linen, just pure professional finish). The digital chaos is here. Humanity needs contact. Will you be the one to establish the link? ________________________________________ 🚀 JOIN THE MISSION ON KICKSTARTER - 19 MAY 2026 https://www.kickstarter.com/projects/af-games/contactai-tactical-board-game-of-human-connections Web-site: https://contact-ai.org 📖 Full rules (PDF): https://boardgamegeek.com/filepage/318931/rulebook-contactai 🎲 BGG page: https://boardgamegeek.com/boardgame/466725/contactai Timestamps (Таймкоды для алгоритмов YouTube): 0:00 – The Hook: Beyond Word Games 0:15 – Mapping the Network: Words as Nodes 0:45 – Engineering Precision & Component Quality 1:30 – Establish the Link: Join the Mission #ContactAI #BoardGames #Kickstarter2026 #TabletopStrategy #IndieGames #BoardGameGeek #TacticalGaming #SciFiTabletop #Unboxing #GamingCommunity

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Contact.AI

Contact.AI

2026·Artsiom Fedasenka

Videos
7
Creators
1

Mostly reviews. Contact.AI is covered on BoardGameVideo.com by 5 reviews and 2 unboxings.

2 - 12 players
15 - 45 min

About Contact.AI, from BoardGameGeek:

A highly advanced alien AI has arrived on Earth. It can analyze data but isn't yet sure if it truly understands human speech and the complex ways we connect meanings. You have been chosen to demonstrate the best understanding of the alien AI's team of contactors. In Contact AI, players don't just guess words - they build, verify, and strengthen semantic connections. Gameplay: The game is played on a 6x6 grid of "Semantic Nodes" (word cards). Teams are led by an Interpreter who provides a clue consisting of exactly one word and one number, indicating how many nodes on the field are linked by that concept. The Challenge: Your goal is to be the first team to fully close your Interpretation Protocol. But the field is unpredictable: Anomalies: Discovering "Golden" or "Red" anomalies available to each team can grant powerful bonuses, such as extra clues or the ability to close any node on the board. The Black Hole: An "Interpretation Failure" (Black Hole) will immediately end your turn and force your team to skip the next one. Key Features: High Replayability: A massive database of 800 carefully selected words (400 double-sided cards) and 54 different Interpretation Protocols ensure that no two games are ever the same. Flexible Modes: Team Competition: Engaging gameplay for large groups with support for 2 or 3 competing teams. Small Group Play: A specialized mode for 2–3 players that uses a dice-rolling mechanic to simulate an opponent's logic. No Artificial Limits: Unlike many word games, Contact AI encourages deep linguistic strategy without restrictive clue-giving constraints beyond the core rules. Can you become the ultimate bridge between two civilizations? -description from the designer Designer's Notes The genesis of Contact AI happened during 1297 days of forced silence. As a political prisoner in Belarus, I learned that the only space where one can remain truly free is within the mind and imagination. This game was my mental sanctuary. As a mechanical engineer and a print professional with 20 years of experience, I didn't just want to create "another word game". I wanted to build a precise instrument of communication. My goal was to reward tactical thinking and precision through the Anomaly system, ensuring that every correct guess feels like a hard-earned resource, not just a point on a scoreboard. Every component of this prototype was designed and produced under my personal supervision to meet the highest industry standards. This is the first of many projects I hope to share with you. Thank you for helping me turn those days of isolation into a bridge for connection.

Designer

Artsiom Fedasenka

Artist

Artsiom Fedasenka

Publisher

Self-published

Categories

Card GameParty Game

Mechanics

Communication LimitsDeduction
View on BoardGameGeek ›
Contact.AI

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Contact.AI | Official Trailer: The Tactical Hack of Human Nature