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Dec 31, 2025·How to play·01:50:26·1463·Watch on YouTube

Brandywine 1777: A Time for Heroes – History, Design, and Play | Live Stream

Homo Ludens

Homo Ludens

Watch “Brandywine 1777: A Time for Heroes – History, Design, and Play | Live Stream,” a how-to-play guide on BoardGameVideo.

Description provided by Homo Ludens on YouTube:

In this upcoming live stream, I will be joined by Yves Roig, the designer of Brandywine 1777: A Time for Heroes, and Valentin Crespel, the developer of the game, for an in-depth discussion and play session. Brandywine 1777: A Time for Heroes is a two-player historical wargame covering the Battle of Brandywine, fought on 11 September 1777 during the American War of Independence. One player commands the British and Hessian forces under Howe, while the other leads the Continental Army under Washington. The game focuses on command decisions, maneuver, and the friction of 18th-century warfare, offering a tense and historically grounded experience. During the stream, we will discuss the historical background of the battle, the core design principles behind the system, the development process, and what makes Brandywine 1777 distinct within the landscape of American Revolutionary War games. We will also talk about the production choices and what players can expect from the final version. The game is currently available in late pledge on Gamefound. You can find the campaign here: https://gamefound.com/en/projects/les-3-zouaves/brandywine-1777-a-time-for-heroes?ref=search If you enjoy this content and want to support the channel, you can join the Discord and help keep Homo Ludens alive by donating on Ko-Fi: https://ko-fi.com/homoludens1871

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Brandywine, 1777: A Time for Heroes

Brandywine, 1777: A Time for Heroes

2026·Valentin Crespel, Yves Roig

1 - 2 players
0 - 120 min

About Brandywine, 1777: A Time for Heroes, from BoardGameGeek:

After capturing New York in 1776, Crown forces led by General Howe set their sights on Philadelphia, the heart of the rebellion. After a long and grueling journey, his army landed in August 1777. George Washington positioned his troops between Philadelphia and the British forces, leading to a clash at Brandywine on September 11, 1777. The game puts both players in the roles of Washington and Howe. The British general's mission is to seize Philadelphia, the political stronghold of the rebels. And if, in the process, he can destroy the rebel army, the revolution itself could be crushed! Meanwhile, General Washington seeks to use the Brandywine River as a natural defense. His goal is either to destroy Howe's army or at least inflict enough damage to cripple its operational capabilities. Brandywine: A Time for Heroes puts you in the shoes of Howe or Washington. The decisions are yours to make... The game is based on the activation of British and American player Formations. Each side has Formation Activation Cards, and each Formation has a limited number of activations among these cards. During each Activation Phase, players choose between movement/combat, building a redoubt, or doing nothing. Each Formation has a limited amount of Cohesion. With every activation for movement or combat, Cohesion decreases. Activating Formations generates momentum, represented by Momentum Cubes. These can be used to purchase Tactical Cards, which simulate various campaign and battle variables. Victory is achieved by destroying enemy Formations or occupying strategic locations. Of course, nothing went as planned! But... where are the Redcoats? -description from the publisher

Designers

Valentin Crespel, Yves Roig

Artists

Ken Demyen, Andy Loakes, Yves Roig, Clem Seurat, Clément Seurat

Publisher

Les 3 Zouaves

Categories

American Revolutionary WarWargame

Mechanics

Card-DrivenDice Rolling
View on BoardGameGeek ›
Brandywine, 1777: A Time for Heroes

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Brandywine 1777: A Time for Heroes – History, Design, and Play | Live Stream