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1 day ago·Interview·01:21:19·4942·Watch on YouTube

An Infamous Traffic 2nd Edition - The History Behind Cole Wehrle’s Opium Trade Game

Homo Ludens

Homo Ludens

Watch “An Infamous Traffic 2nd Edition - The History Behind Cole Wehrle’s Opium Trade Game,” a board game interview on BoardGameVideo.

Description provided by Homo Ludens on YouTube:

In this stream, I’m joined by Cole Wehrle to take a deep dive into An Infamous Traffic, now returning in a substantially reworked Second Edition. Originally one of Cole’s earliest designs, An Infamous Traffic examines the nineteenth-century opium trade in Qing China through a vicious economic game of commerce, collaboration, imperialism, and social ambition. We’ll discuss the history behind the game, the research that informed it, and what Cole wanted the design to say about the structures and consequences of imperial trade. We’ll also look at how his approach has evolved over the decade since the original release, what has changed mechanically in this new edition, and what players can expect from the new production. The Kickstarter campaign will be live during the stream: https://www.kickstarter.com/projects/colewehrle/an-infamous-traffic-second-edition Support Homo Ludens and join our Discord community: https://ko-fi.com/homoludens1871 0:00 Introduction to Infamous Traffic 6:38 Historical context of opium trade 14:08 Core game mechanics overview 21:11 Turn structure and actions 29:33 Winning the game: London season 33:24 Design philosophy and agency 40:30 Taiping Rebellion and system changes 49:23 Table talk and historical gaming 55:36 Production, books, and future projects

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An Infamous Traffic: Second Edition

An Infamous Traffic: Second Edition

Cole Wehrle

1 - 5 players

About An Infamous Traffic: Second Edition, from BoardGameGeek:

An Infamous Traffic is about the opium trade in the nineteenth century and the wars of imperialism that opened Chinese markets and set the stage for the collapse of the Qing dynasty. The game begins in the 1820s. For decades, demand for opium for both medical and recreational use has been building within China. The drug is one of the only effective painkillers available, and, in response to global demand, the East India Company has begun monopolizing its production in India. Some think that it may be the perfect product for breaking the longstanding trade deficit with China. At this time, the drug is strictly prohibited within China. Early discussions about its regulation and taxation have yielded increasingly draconian policies. However, the Qing government has grown dysfunctional. The southern coastline is rife with pirates and smugglers. Though the East India Company dare not trade the drug directly with China, it’s clear that others might be able to do so without provoking a response. That’s where you come in. In the game, you take the role of an enterprising merchant, eager to take advantage of the clear demand for opium in Qing China. Over the course of the game, you’ll develop business contacts, help construct critical supply chains with rival trading firms, and manage your domestic affairs while China teeters on the brink of social and political collapse. It is a brutal, interactive game of fragile partnerships and daring business maneuvers that takes about 20 minutes to learn and 1-2 hours to play. The new edition of the game has been rebuilt from the ground up with deeper gameplay, improved historical detail, a complete graphical overhaul, and a custom solo mode designed by Richard Wilkins.

Designer

Cole Wehrle

Publisher

Buried Giant Studios

Categories

EconomicIndustry / Manufacturing

Mechanics

Negotiation
View on BoardGameGeek ›
An Infamous Traffic: Second Edition

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An Infamous Traffic 2nd Edition - The History Behind Cole Wehrle’s Opium Trade Game