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A campaign game in space! - Undaunted 2200: Revolution Board Game Review

Watch “A campaign game in space! - Undaunted 2200: Revolution Board Game Review,” a board game review for Undaunted 2200: Revolution on BoardGameVideo.

Description provided by Board Gaming Ramblings on YouTube:

Hello everyone! We hope you are all doing fantastic! Today, we are taking a look at the newest installment in the Undaunted game system, and we hope the video will help you find out if this will be a good fit for you or not! Thank you so much for watching! Check out the game on BGG here: https://boardgamegeek.com/boardgame/464543/undaunted-2200-revolution Join our Patreon here: https://patreon.com/boardgamingramblings Join our Discord server here: https://discord.gg/hhFsQ2ygy4 A huge thank you to James Wood from @ThatBoardGameShow for editing our videos! The game was provided to us by the publisher! Thank you :) Timestamps: 00:00 - Intro 01:03 - Overview 02:42 - Review 12:18 - Final Thoughts

Undaunted 2200: Revolution

2026Trevor Benjamin, David Thompson (I)

2 - 4 players
45 - 60 min
2.0/5 weight

About Undaunted 2200: Revolution, from BoardGameGeek:

Battle across the Solar System through a branching narrative campaign in this deck-building game for 2 or 4 players. Asteroid belt - RareMetal Ventures mining facility, 2205 CE. For five years, conflict between the Lunar Frontier Authority and a resistance movement known as the Breakers has destroyed peace across the solar system. Their war has drawn in the Galilean Federation, and now threatens settlements and bases on Mars, the Moon, and even on Earth. The epic battle is about to begin: it's time to choose your side. Decide the fate of our solar system in Undaunted 2200: Revolution, a standalone deck-building game. Play through branching, four-scenario-long narrative arcs, or pick up any of the 15 scenarios for a quick battle. Master the skies and control the planet surface, in this innovative integration of aerial and ground combat. Varied terrain types affect line of sight and manoeuvrability, offering both challenges and opportunities. Arm your mechs and launch your fighters. It's time to finish this. -description from the publisher

Designers

Trevor Benjamin, David Thompson (I)

Artist

Roland MacDonald

Categories

Aviation / FlightCard Game

Mechanics

Command CardsDeck, Bag, and Pool Building
View on BoardGameGeek ›

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