Games collection

Most covered games of 2025

12 games in this collection.

Galactic Cruise

2025T.K. King, Dennis Northcott, Koltin Thompson

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you'll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you'll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place. On your turn, you will either place a worker to take two actions in the ever-expanding network, launch a ship and send one of your workers to space as a pilot, or recall all your earthbound workers to collect funding bonuses. Actions include acquiring blueprints, constructing ships, attracting guests, and building developments–connections between locations that increase action selection throughout the game. You will also be affecting resource markets that ebb and flow with the actions of all the players. Throughout the game, you will also be competing with your fellow supervisors to complete company goals, which will earn you progress cubes throughout the game. Progress cubes are also placed when you launch ships, and when a certain number of cubes are placed onto the company's progress track, the game ends, and the player with the most Victory Points becomes the new CEO of Galactic Cruise. Do you still think you have what it takes to work for us? You do? Great. Let's get started. -description from the publisher

Videos
178
Creators
114
Reviews
73
How-to-play
25
Playthroughs
23
Mainly reviews

1 - 4 players90 - 150 min4.0 weight

Aviation / FlightAction PointsConnectionsEnd Game Bonuses

As members of The Fellowship and the allies who rise to aid them, you must embark on a journey that may either save or doom Middle-earth. Navigate a world beset by shadow, where every choice forges a new path. The threads of destiny weave together, and the fate of The Free Peoples lies in your valor, friendship, and resolve. Will the One Ring be cast into the fire, or will the bearer be lost to despair? The Lord of the Rings: Fate of the Fellowship is a co-operative game in which each player controls two characters, lending their unique abilities to protect Frodo, battle enemies in pivotal locations, and evade the menacing Nazgûl and Sauron's searching Eye. Each playthrough presents new challenges with 24 different objectives, 14 events, and 13 playable characters. The game is won if the group destroys the One Ring before Frodo loses all hope. A solo adventure is included. -description from the publisher

Videos
181
Creators
112
Reviews
55
How-to-play
30
Playthroughs
68
Mostly playthroughs and reviews

1 - 5 players60 - 150 min3.1 weight

FantasyAction PointsCooperative GameDice Rolling

Vantage

2025Jamey Stegmaier

Vantage is an open-world, co-operative, non-campaign adventure game that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox. You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve. Vantage is not a campaign game. Each game is a standalone experience; you bring to future sessions only what you've learned about the world. It is completely self-contained with no expansions - just a few accessories like metal coins. -description from the publisher

Videos
166
Creators
101
Reviews
60
How-to-play
10
Playthroughs
62
Mostly playthroughs and reviews

1 - 6 players120 - 180 min2.3 weight

AdventureCooperative GameDice RollingDie Icon Resolution

Finspan

2025David Gordon (I), Michael O'Connell (II)

You are a marine researcher seeking to find and observe an array of aquatic life in the colorful Sunlight Zone, ghostly Twilight Zone, and pitch-black Midnight Zone of the world's seas and oceans. In Finspan, the fish you discover over four weeks will generate a series of benefits as you dive deeper into the ocean. Each dive site specializes in a key aspect of expanding your research: Grow your collection of fish. Discover freshly laid eggs. Hatch eggs into young and consolidate young to form schools. The winner is the player with the most points gained from fish, eggs, young, schools, and achievements. -description from the publisher

Videos
137
Creators
100
Reviews
67
How-to-play
15
Playthroughs
19
Mainly reviews

1 - 5 players45 - 60 min2.3 weight

AnimalsEnd Game BonusesHand ManagementOnce-Per-Game Abilities

The Fellowship of the Ring: Trick-Taking Game is a co-operative card game that plays out over eighteen chapters that lead players through the events of the novel The Fellowship of the Ring. The chapters can be played in any order, but ideally you play them in sequence. In each chapter, each player takes a different character role - Frodo, Gandalf, Sam, Pippin, Farmer Maggot, etc. - and each character has a condition that must be met in order to pass the chapter and advance in the story. Frodo needs to capture ring cards, for example, while Pippin wants to take as few tricks as possible. As you advance through the chapters, new characters, items, and challenges are introduced to the game. The deck consists of 37 cards, with one card being set aside as "lost" each hand. Whoever is dealt the One Ring becomes Frodo, then other players choose from the available characters based on their hand. The One Ring is the game's only trump card, but initially rings can't be led until someone plays one off-suit. In the two-player game, one hand of cards is dealt to a dummy player, with some cards being face up and others face down. This dummy is assigned a character, and one of the human players will play cards for it based on which cards are free to be played. In the solitaire game, one player plays four hands of face-up cards, with each hand being assigned a character and only a few cards being available at a time. After you play a trick, deal each hand a new card. If you own The Fellowship of the Ring: Trick-Taking Game, you can add the following characters to this version of the Road Goes Ever On...: Bilbo (Peculiar), Gandalf (Grey Wizard), Gildor Inglorion, Fatty Bolger, Tom Bombadil, Goldberry, Barliman, Glorfindel, Bill the Pony, Glóin, Arwen, Boromir (Captain of Gondor), Gwaihir, Shadowfax (Lord of Horses), Radagast, Gandalf (Servant of the Secret Fire), Galadriel, and Celeborn.

Videos
128
Creators
89
Reviews
45
How-to-play
22
Playthroughs
43
Mostly reviews and playthroughs

1 - 4 players20 min1.9 weight

AdventureCommunication LimitsCooperative GameScenario / Mission / Campaign Game

Moon Colony Bloodbath

2025Donald X. Vaccarino

Cities on the moon! This will be humanity's crowning achievement. At last, no longer bound to the Earth - the moon, a stepping stone to the stars. The rockets are loaded with supplies and colonists; the robots are programmed and ready. Everything has been planned down to the tiniest detail, and there is no chance whatsoever of failure. To the moon! Moon Colony Bloodbath is an engine-building, engine-losing tableau game, with a shared deck the players build that makes things happen, many of them bad things that kill people in your moon colony, but some positive, and some that let you build up. More specifically, each turn one card is revealed from the shared deck, which starts with four work cards, two trouble cards, and two twists. For work, each player takes an action of their choice simultaneously: mining for money, farming for food, research for cards, build a new building, or restock boxes on buildings. Twists vary from one game to the next. Trouble adds a new event card to the deck: hunger, paperwork, glitches, accidents, leaks, power failure - whatever can go wrong will go wrong, then whenever the deck is shuffled, you can prepare for all those events once again. Players can add cards to the shared deck, too, whether perks that are only for you or developments that affect all players. The game lasts until one player's moon colony has no people remaining, or until the players reach the bottom of the event deck. At that point, the player with the most survivors wins.

Videos
106
Creators
86
Reviews
42
How-to-play
19
Playthroughs
26
Mainly reviews and playthroughs

1 - 5 players45 - 90 min2.2 weight

Card GameDeck, Bag, and Pool BuildingDelayed PurchaseEvents

Star Wars: Battle of Hoth

2025Richard Borg, Adrien Martinot

Star Wars: Battle of Hoth is a game of heroic and fast-paced battles of miniatures that's set on the ice planet Hoth and reenacts one of the most famous scenes of Star Wars: The Empire Strikes Back. Using the popular Command and Colors system, players take turns choosing command cards each turn to activate units and decide how to move and attack, across seventeen scenarios included in the box. For a deeper gaming experience, players have the option to add leader cards to their battle for support from six iconic Star Wars characters, or they try the two multi-scenario campaigns in which successes and failures shape the next battles.

Videos
169
Creators
79
Reviews
40
How-to-play
13
Playthroughs
84
Mainly playthroughs

2 - 4 players30 min1.9 weight

MiniaturesArea Majority / InfluenceCampaign / Battle Card DrivenCommand Cards

Nemesis: Retaliation

2025Adam Kwapiński

Nemesis: Retaliation is the third installment of the Nemesis horror board game series. Like the first two, it is designed as a standalone game. This time, players take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them? In Nemesis: Retaliation, players must survive against overwhelming odds and the possibility of betrayal at every step. Some of the new mechanics are: Reworked health system New character actions Modular map system with special exploration cards Item management track Individual objectives allow for hidden traitors -description from the publisher

Videos
148
Creators
75
Reviews
42
How-to-play
16
Playthroughs
38
Mainly reviews and playthroughs

1 - 5 players120 - 180 min3.8 weight

ExplorationCooperative GameDice RollingHidden Roles

The Elder Scrolls: Betrayal of the Second Era

2025Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, Josh Wielgus

The Elder Scrolls: Betrayal of the Second Era is a cooperative tabletop adventure set during Tamriel's Second Era – specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly two hours plus an additional half hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.

Videos
248
Creators
74
Reviews
51
How-to-play
64
Playthroughs
91
Mainly playthroughs and how-to-play

1 - 4 players120 - 240 min4.1 weight

AdventureCooperative GameDice RollingDie Icon Resolution

Arydia: The Paths We Dare Tread

2025Cody Miller, Ira Fay

Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing. Exploration - Make your way across the world map, discovering new locations, interacting with memorable characters, fighting vicious monsters, and scavenging long-lost treasures. The world pulls you in through detailed descriptions and artwork for each place you visit. Every location is unique, not randomized, and is built piece by piece as you explore. Progression - Arydia is played as a campaign over the course of a number of game sessions; you start each session right where you left off! As you play, the game keeps track of your actions and decisions. Your characters will grow in power, collecting new items, weapons, and skills. NPCs and locations will change, depending on how you interact with them. All of this progression is done using a simple, but powerful, index system, which allows for quick and easy set-up and tear down. Combat - Arydia features a tactical, co-operative combat system. Enemies are controlled by game cards and dice, while you and your companions work together to defeat them. Role-playing - Take on the roles of a wide cast of characters as you encounter them throughout your journeys. The incentive-based role-play system encourages you to engage in dramatic storytelling, without being intrusive. As a "green legacy" game, Arydia features all the hallmarks of a legacy game - packages to open, hidden information, progression, discovery, exploration - but allows you to reset the game when you have completed it so that you can start again or pass it on to someone else.

Videos
169
Creators
61
Reviews
50
How-to-play
6
Playthroughs
79
Mostly playthroughs and reviews

1 - 4 players60 - 240 min3.3 weight

AdventureCooperative GameCritical Hits and FailuresDice Rolling

Tend

2025Max Anderson, Zac Dixon, Austin Harrison, Toby Sarnelle

In Tend, players take on the role of a pioneer working for the Zenith corporation to start a homestead on a new alien world. Tend is a "flip and write" game where players are each building up their own farm and collecting the greatest selection of goods to send back to Zenith HQ for study. All players will be using the same deck of action cards each round to simultaneously take actions on their own sheets. As the game progresses new cards will be added to the shared deck, changing what actions are available for the whole table throughout the course of the game. Players earn victory points for collecting badges, completing season objectives, being the best neighbor, and filling up their Cargo Manifest with goods to send back to Zenith HQ. In the end, the player with the most victory points wins! -description from the designer

Videos
78
Creators
56
Reviews
37
How-to-play
12
Playthroughs
13
Mainly reviews

1 - 6 players60 - 90 min3.0 weight

AnimalsAction / EventChainingGrid Coverage

Magical Athlete

2025Richard Garfield, Takashi Ishida

Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces - but all the racers have wacky, game-breaking abilities. Race four times, then whoever has the most points wins! Before the racing begins, players will draft the four racers they will have in the game and choose before each race which to use. Races alternate between the "mild" side of the board and the "wild" side of the board. A race ends once two racers have crossed the finish line - with, generally, only these two players receiving points. -description from the publisher

Videos
67
Creators
56
Reviews
24
How-to-play
12
Playthroughs
12
Some reviews

2 - 6 players30 min1.2 weight

AnimalsDice RollingOpen DraftingRace