2017Josh J. Carlson, Adam Carlson
- Videos
- 129
- Creators
- 60
1 - 4 players60 - 120 minHeavy weight

2025Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, Josh Wielgus
Mainly playthroughs and how-to-play. The Elder Scrolls: Betrayal of the Second Era is covered on BoardGameVideo.com by 52 reviews, 68 how-to-play guides, 92 recorded sessions, 23 unboxings, and 19 other videos.
From BoardGameGeek
The Elder Scrolls: Betrayal of the Second Era is a cooperative tabletop adventure set during Tamriel's Second Era - specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly two hours plus an additional half hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
The Elder Scrolls: Betrayal of the Second Era has 254 videos from 76 creators: 52 reviews, 68 how-to-play guides, 92 playthroughs, 23 unboxings and 19 other videos. They date from 2022 to October 2026.
To learn the rules, start with "Elder Scrolls: Betrayal of the Second Era - Tutorial & Playthough" by Gaming Rules!, which runs 5 h 3 min. For a quicker teach, "1. How to: The Elder Scrolls: Betrayal of the Second Era - Set Up" by Chip Theory Games runs 10 min.
For an opinion before you buy, start with "100 Hours Later | Elder Scrolls Betrayal of the Second Era" by Neon Gorilla. 34 creators have reviewed it. To see it played, watch "Elder Scrolls introductory play (review copy provided)" by One Stop Co-op Shop, one of 92 playthroughs.
If you like it, try Too Many Bones, Cloudspire, Hoplomachus: Victorum and 20 Strong, also by Josh J. Carlson. It appears in convention videos from Gen Con 2024.
8 of 76
2017Josh J. Carlson, Adam Carlson
1 - 4 players60 - 120 minHeavy weight
2019Josh J. Carlson, Adam Carlson, Josh Wielgus
1 - 4 players90 - 180 minVery heavy weight
2023Josh J. Carlson, Adam Carlson, Logan Giannini
1 players60 - 90 minHeavy weight
2023Josh J. Carlson
1 players30 - 40 minMedium weight
From BoardGameGeek:
The Elder Scrolls: Betrayal of the Second Era is a cooperative tabletop adventure set during Tamriel's Second Era - specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat. Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly two hours plus an additional half hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
Designers
Josh J. Carlson, Michael Gernes, Logan Giannini, Ryan Howard, Salem Scott, Josh Wielgus
Artists
Chris Beck, Yoann Boissonnet, Anthony LeTourneau, Federico Pompili
Publisher
Chip Theory Games
Categories
Mechanics