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Joan of Arc's Victory 1429 AD

Joan of Arc's Victory 1429 AD

2012·Andy Nunez

2 players
120 min
Light weight: Learn it in minutes

From BoardGameGeek

From the publisher's website: Joan of Arc's Victory covers the entire campaign of the siege and relief of Orleans, with one-month turns beginning in April, 1429. The French player must consolidate her polyglot army and its inspiring leader, while dealing with Joan's "voices" via an events table that leaves him feeling slightly out of control. The English player has to deal with Scots and herrings and trying to resist the "help" of an unwanted Burgundian ally. Both players face the challenges of making siege and open-field combat work for them, in an era where artillery and charges by armored knights belong on the same battlefield. The game includes 200 counters, a full-color, mounted mapboard, and all the charts you will need to keep your focus on the Maid. Joan of Arc's Victory also includes a random "Joan Events" table that will render the French player a sense of the uncertainty being around someone divinely inspired might provide. And it keeps life interesting for the English too, as Joan may do something very unexpected (and have surprising combat benefits too!). No two games will ever be alike. Part of the TPS "Decisive Battles" series That means straightforward rules, key insights into the history behind the game, and designs aimed at one-session conclusions and high replay value.

Joan of Arc's Victory 1429 AD

Watch first

Review

Coffee with Kilroy: Tales of War - Joan of Arc (Siege of Orleans May 8, 1429)9:34

Coffee with Kilroy: Tales of War - Joan of Arc (Siege of Orleans May 8, 1429)

KilroyWasHere

KilroyWasHere

Watch it played

Joan of Arc's Victory AAR14:35

Joan of Arc's Victory AAR

Morse Code

Morse Code

Which Joan of Arc's Victory 1429 AD video should I watch?

Joan of Arc's Victory 1429 AD has 3 videos from 2 creators: 1 review and 2 playthroughs. They date from 2025 to March 2026.

For an opinion before you buy, start with "Coffee with Kilroy: Tales of War - Joan of Arc (Siege of Orleans May 8, 1429)" by KilroyWasHere. To see it played, watch "Joan of Arc's Victory AAR" by Morse Code, one of 2 playthroughs.

If you like it, try A Splendid Little War: The 1898 Santiago Campaign, also by Andy Nunez, or Lock 'n Load Tactical: Heroes of Normandy, Normandy: The Beginning of the End and Axis Empires: Ultimate Edition, which share several of its mechanics.

All videos

Joan of Arc's Victory AARPlaythrough14:35

Joan of Arc's Victory AAR

Morse Code

Morse Code

Coffee with Kilroy: Tales of War - Joan of Arc (Siege of Orleans May 8, 1429)Review9:34

Coffee with Kilroy: Tales of War - Joan of Arc (Siege of Orleans May 8, 1429)

KilroyWasHere

KilroyWasHere

Joan of Arc's Victory AAR for the Siege of Orleans gamePlaythrough10:22

Joan of Arc's Victory AAR for the Siege of Orleans game

Morse Code

Morse Code

Creators who cover this

All channels
Morse Code
Morse Code
2 videos of this game
KilroyWasHere
KilroyWasHere
1 video of this game

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About Joan of Arc's Victory 1429 AD

From BoardGameGeek:

From the publisher's website: Joan of Arc's Victory covers the entire campaign of the siege and relief of Orleans, with one-month turns beginning in April, 1429. The French player must consolidate her polyglot army and its inspiring leader, while dealing with Joan's "voices" via an events table that leaves him feeling slightly out of control. The English player has to deal with Scots and herrings and trying to resist the "help" of an unwanted Burgundian ally. Both players face the challenges of making siege and open-field combat work for them, in an era where artillery and charges by armored knights belong on the same battlefield. The game includes 200 counters, a full-color, mounted mapboard, and all the charts you will need to keep your focus on the Maid. Joan of Arc's Victory also includes a random "Joan Events" table that will render the French player a sense of the uncertainty being around someone divinely inspired might provide. And it keeps life interesting for the English too, as Joan may do something very unexpected (and have surprising combat benefits too!). No two games will ever be alike. Part of the TPS "Decisive Battles" series That means straightforward rules, key insights into the history behind the game, and designs aimed at one-session conclusions and high replay value.

Designer

Andy Nunez

Artists

Terry Leeds, Mark Mahaffey

Publisher

LPS, Inc.

Categories

MedievalRenaissanceWargame

Mechanics

Dice RollingHex GridModular Board & Variable Setup
View on BoardGameGeek ›
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