2017Chris Taylor (I), Alan Emrich
- Videos
- 63
- Creators
- 45
1 - 4 players60 - 120 minHeavy weight

2023Alan Emrich, Thomas Prowell
Mostly playthroughs. Axis Empires: Ultimate Edition is covered on BoardGameVideo.com by 2 reviews, 7 how-to-play guides, 53 recorded sessions, 3 unboxings, and 1 other video.
From BoardGameGeek
Axis Empires is a completely new edition of Axis Empires: Totaler Krieg and Axis Empires: Dai Senso, with four new maps, 8 1/2 countersheets, 550 cards, and five new full-color rules booklets with new optional rules and scenarios. Now you can play out those East vs. West “Separate Peace” scenarios and spring unexpected surprises on your opponents with “Fortunes of War” cards! The Ultimate Edition also comes with Schiffskrieg, the air-and-naval expansion that provides additional detail for players who want more from the game beyond its abstract support units. Now players must base their air assets and ships (down to the cruiser level) on the map and move them to respond to threats. Air-naval combat, commerce raiding, anti-submarine warfare, and naval construction are all accounted for while preserving that Krieg design elegance you know and love. Finally, there's Dice of Decision II, a much-expanded update to the Random Campaign Generator featured in Totaler Krieg! As before, you'll be able to create new, very different Second World Wars based on alt-history paths from the Great War and the 1920s and ‘30s. What if the Tsar still ruled Russia? What if Germany had won the war in 1917? What if there hadn't been a Great Depression? New for DoD II is everything related to Asia and the Pacific - now you'll be able to explore what might have happened if there were no Washington Naval Treaty? What if Japan's 1931 involvement in Manchuria had unfolded differently? What if Gandhi had gained independence for India? Naturally, your alt-hist Europe and Pacific games will still link to tell a completely original Global War story.
Axis Empires: Ultimate Edition has 66 videos from 9 creators: 2 reviews, 7 how-to-play guides, 53 playthroughs, 3 unboxings and 1 other video. They date from 2023 to July 2026.
To learn the rules, start with "Axis Empires Ultimate Edition interlude Vichy and Schiffskrieg" by Marc Hanna, which runs 35 min. For a quicker teach, "Axis Empires Ultimate Episode #8 Strategic Considerations 1942" by Marc Hanna runs 20 min.
For an opinion before you buy, start with "Campaign Integrity in Axis Empires The 1944 Scenario" by Marc Hanna. To see it played, watch "Axis Empires - Ultimate Edition : Totaler Krieg Scenario 1 Case White" by Games from the Front, one of 53 playthroughs.
If you like it, try Nemo's War (Second Edition), Nemo's War: The Ultimate Edition and The Drive on Metz (Second Edition), also by Alan Emrich, or Three Battles of Manassas, also by Thomas Prowell.
8 of 9
2017Chris Taylor (I), Alan Emrich
1 - 4 players60 - 120 minHeavy weight
2022Chris Taylor (I), Alan Emrich
1 - 4 players60 - 120 minHeavy weight
2004Dean Essig, David A. Powell, Thomas Prowell
2 players180 minHeavy weight
2008Jim Dunnigan, Alan Emrich
1 - 2 players50 minLight weight
From BoardGameGeek:
Axis Empires is a completely new edition of Axis Empires: Totaler Krieg and Axis Empires: Dai Senso, with four new maps, 8 1/2 countersheets, 550 cards, and five new full-color rules booklets with new optional rules and scenarios. Now you can play out those East vs. West “Separate Peace” scenarios and spring unexpected surprises on your opponents with “Fortunes of War” cards! The Ultimate Edition also comes with Schiffskrieg, the air-and-naval expansion that provides additional detail for players who want more from the game beyond its abstract support units. Now players must base their air assets and ships (down to the cruiser level) on the map and move them to respond to threats. Air-naval combat, commerce raiding, anti-submarine warfare, and naval construction are all accounted for while preserving that Krieg design elegance you know and love. Finally, there's Dice of Decision II, a much-expanded update to the Random Campaign Generator featured in Totaler Krieg! As before, you'll be able to create new, very different Second World Wars based on alt-history paths from the Great War and the 1920s and ‘30s. What if the Tsar still ruled Russia? What if Germany had won the war in 1917? What if there hadn't been a Great Depression? New for DoD II is everything related to Asia and the Pacific - now you'll be able to explore what might have happened if there were no Washington Naval Treaty? What if Japan's 1931 involvement in Manchuria had unfolded differently? What if Gandhi had gained independence for India? Naturally, your alt-hist Europe and Pacific games will still link to tell a completely original Global War story.
Designers
Alan Emrich, Thomas Prowell
Artists
Thomas Prowell, Joe Youst
Publisher
Decision Games (I)
Categories
Mechanics