Prophecy

Prophecy

2002Vlaada Chvátil

Videos
12
Creators
5

Mainly playthroughs. Prophecy is covered on BoardGameVideo.com by 3 reviews, 3 how-to-play guides, and 6 recorded sessions.

2 - 5 players
180 min
2.6/5 weight

From BoardGameGeek

Prophecy (originally released as Proroctví) is a Talisman-style game by Czech designer Vladimír Chvátil. The players represent fantasy characters on a path through a land full of adventure with the goal of grabbing ancient artifacts from the claws of demons guarding the surrounding astral realms. Instead of rolling dice to move around the game board, players in Prophecy use a variety of means of transport. The game includes an experience system and loads of skills and spells that your character can learn. A large number of monsters that you can meet and fight also await you, as do random events that will keep taxing your abilities because after you cast a spell or lose a fight, your strength or willpower declines until it is recharged by healing. Whoever holds four of the five hidden artifacts wins the game and becomes the next king of the land. Expanded by: Prophecy: Dragon Realm (2003) Prophecy: Water Realm (2006)

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Creators who cover this

jPlay
jPlay
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FritoXJugar
FritoXJugar
2 videos of this game
The Dungeon Dive
The Dungeon Dive
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Scott Nicholson
Scott Nicholson
1 video of this game
The Fantasy Skirmisher
The Fantasy Skirmisher
1 video of this game

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About Prophecy

From BoardGameGeek:

Prophecy (originally released as Proroctví) is a Talisman-style game by Czech designer Vladimír Chvátil. The players represent fantasy characters on a path through a land full of adventure with the goal of grabbing ancient artifacts from the claws of demons guarding the surrounding astral realms. Instead of rolling dice to move around the game board, players in Prophecy use a variety of means of transport. The game includes an experience system and loads of skills and spells that your character can learn. A large number of monsters that you can meet and fight also await you, as do random events that will keep taxing your abilities because after you cast a spell or lose a fight, your strength or willpower declines until it is recharged by healing. Whoever holds four of the five hidden artifacts wins the game and becomes the next king of the land. Expanded by: Prophecy: Dragon Realm (2003) Prophecy: Water Realm (2006)

Designer

Vlaada Chvátil

Artists

Peter Gifford, Jana Šouflová, Milan Vavroň, Michal Vondráček, Jana Žižková

Categories

AdventureFantasyFighting

Mechanics

Dice RollingOpen DraftingPoint to Point MovementRole Playing
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