2011Vlaada Chvátil
- Videos
- 130
- Creators
- 52
1 - 4 players60 - 240 minVery heavy weight

2015Vlaada Chvátil
Mainly reviews and how-to-play. Through the Ages: A New Story of Civilization is covered on BoardGameVideo.com by 22 reviews, 20 how-to-play guides, 9 recorded sessions, 2 unboxings, and 24 other videos.
From BoardGameGeek
Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works. Through the Ages (TTA) is a civilization building game. Each player attempts to build the best civilization through careful resource management, and by: discovering new technologies, electing competent leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages, beginning in the age of antiquity and ending in the modern age. One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is 'built' in the same manner as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with a stronger military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a strong military, but it is very easy to lose because of a weak one. Victory is achieved by the player whose nation has the most culture at the end of the modern age.
Through the Ages: A New Story of Civilization has 77 videos from 48 creators: 22 reviews, 20 how-to-play guides, 9 playthroughs, 2 unboxings and 24 other videos. They date from 2015 to July 2026.
To learn the rules, start with "Through the Ages - How to Play" by Gaming Rules!, which runs 45 min. For a quicker teach, "Through the Ages - Changes in New Edition" by Gaming Rules! runs 9 min.
For an opinion before you buy, start with "Every Game is Awesome 13 - Through the Ages" by The Dice Tower. 19 creators have reviewed it. To see it played, watch "Through the Ages Playthrough (TCL 16)" by Japhet Stevens, one of 9 playthroughs.
If you like it, try Mage Knight Board Game, Codenames, Star Trek: Frontiers and Galaxy Trucker (Second Edition), also by Vlaada Chvátil. It appears in convention videos from Gen Con 2015 and Spiel Essen 2015.
8 of 48
2011Vlaada Chvátil
1 - 4 players60 - 240 minVery heavy weight
2015Vlaada Chvátil
2 - 8 players15 minLight weight
2016Vlaada Chvátil, Andrew Parks
1 - 4 players60 - 240 minVery heavy weight
2021Vlaada Chvátil
2 - 4 players20 - 30 minMedium weight
From BoardGameGeek:
Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works. Through the Ages (TTA) is a civilization building game. Each player attempts to build the best civilization through careful resource management, and by: discovering new technologies, electing competent leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages, beginning in the age of antiquity and ending in the modern age. One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is 'built' in the same manner as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with a stronger military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a strong military, but it is very easy to lose because of a weak one. Victory is achieved by the player whose nation has the most culture at the end of the modern age.
Designer
Vlaada Chvátil
Artists
Filip Murmak, Radim Pech, Jakub Politzer, Milan Vavroň
Publisher
Czech Games Edition (CGE)
Categories
Mechanics