
2003Kris Burm
Mostly reviews and playthroughs. YINSH is covered on BoardGameVideo.com by 17 reviews, 10 how-to-play guides, 13 recorded sessions, 2 unboxings, and 1 other video.
From BoardGameGeek
In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!
YINSH has 43 videos from 36 creators: 17 reviews, 10 how-to-play guides, 13 playthroughs, 2 unboxings and 1 other video. They date from 2011 to March 2026.
To learn the rules, start with "Yinsh - A Dice Cup 'how to play' video by Steve Raine" by Dice Cup, which runs 5 min.
For an opinion before you buy, start with "YINSH Review - with Tom Vasel" by The Dice Tower. 16 creators have reviewed it. To see it played, watch "YINSH Gameplay" by beyondtheboard, one of 13 playthroughs.
If you like it, try ZÈRTZ, GIPF, DVONN and MATRX GIPF, also by Kris Burm.
8 of 36
2024Kris Burm
2 players30 - 60 minHeavy weight
From BoardGameGeek:
In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!
Designer
Kris Burm
Artists
Kris Burm, lu'cifer
Publisher
Don & Co.
Categories
Mechanics