2003Kris Burm
- Videos
- 43
- Creators
- 36
2 players30 - 60 minMedium weight

1999Kris Burm
Mostly how-to-play and reviews. ZÈRTZ is covered on BoardGameVideo.com by 4 reviews, 6 how-to-play guides, 4 recorded sessions, and 1 other video.
From BoardGameGeek
In ZÈRTZ, the third addition to the GIPF Project, players compete to acquire sets of multi-colored balls. This is mostly accomplished by jumping one ball over one or more others, Checkers-style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any color ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel. This game is part of project GIPF.
ZÈRTZ has 15 videos from 13 creators: 4 reviews, 6 how-to-play guides, 4 playthroughs and 1 other video. They date from 2008 to November 2024.
To learn the rules, start with "How to Play Zertz with Mark Blanco" by Mark B, which runs 4 min.
For an opinion before you buy, start with "Zertz Review - with Ryan Metzler" by The Dice Tower. 4 creators have reviewed it. To see it played, watch "Videosesión: partida de Zertz, el más difícil del Proyecto Gipf ᴴᴰ" by juegosmontt, one of 4 playthroughs.
If you like it, try YINSH, GIPF, DVONN and MATRX GIPF, also by Kris Burm.
8 of 13
2003Kris Burm
2 players30 - 60 minMedium weight
2024Kris Burm
2 players30 - 60 minHeavy weight
From BoardGameGeek:
In ZÈRTZ, the third addition to the GIPF Project, players compete to acquire sets of multi-colored balls. This is mostly accomplished by jumping one ball over one or more others, Checkers-style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any color ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel. This game is part of project GIPF.
Designer
Kris Burm
Artists
Kris Burm, lu'cifer
Publisher
Don & Co.
Categories
Mechanics